// Starcraft 2 enjoyer //
#include <bits/stdc++.h>
// #pragma GCC target("avx2")
// #pragma GCC optimize("O3")
// #pragma GCC optimize("unroll-loops")
using namespace std;
#define LSOne(X) ((X) & -(X))
const int N = 3e2 + 5;
const int M = 2e5 + 5;
const int LG = 20;
const int INF = 1e9 + 5;
const int K = 2;
const int C = 26;
const int B = 1000;
const int MOD = 998244353;
long long n, k, a[N], pref[N], dp[N][N];
long long ans, cur;
inline void solve()
{
cin >> n >> k;
ans = 0;
cur = 0;
for (int x = 1; x <= n; x++)
{
cin >> a[x];
pref[x] = pref[x - 1] + a[x];
}
dp[0][0] = 0;
for (int x = 1; x <= n; x++)
{
for (int y = 0; y < x; y++)
{
for (int z = 1; z <= k; z++)
{
dp[x][z] = max(dp[y][z - 1] + pref[x] - pref[y], dp[x][z]);
}
for (int z = 0; z <= k; z++)
{
dp[x][z] = max(dp[x][z], dp[x - 1][z]);
}
}
}
for (int x = 0; x <= k; x++)
ans = max(ans, dp[n][x]);
cout << ans << "\n";
}
signed main()
{
ios_base::sync_with_stdio(0);
cin.tie(0);
cout.tie(0);
int t = 1;
// cin >> t;
for (int x = 1; x <= t; x++)
{
solve();
}
return 0;
}