#include <bits/stdc++.h>
using namespace std;
namespace shortages {
using ll = long long;
using ull = unsigned long long;
using uint = unsigned int;
using ld = long double;
template <typename T>
using vec = vector<T>;
template <typename T>
using vv = vector<vector<T>>;
template <typename T1, typename T2>
ostream& operator<<(ostream& os, const pair<T1, T2>& pa) {
os << pa.first << ' ' << pa.second;
return os;
}
template <typename T1, typename T2>
istream& operator>>(istream& is, pair<T1, T2>& pa) {
is >> pa.first >> pa.second;
return is;
}
template <typename T>
ostream& operator<<(ostream& os, const vector<T>& vec) {
for (size_t i = 0; i < vec.size(); ++i) {
os << vec[i];
if (i + 1 < vec.size())
os << ' ';
}
os << '\n';
return os;
}
template <typename T1, typename T2>
ostream& operator<<(ostream& os, const vector<pair<T1, T2>>& vec) {
for (size_t i = 0; i < vec.size(); ++i) {
os << vec[i].first << ' ' << vec[i].second;
if (i + 1 < vec.size())
os << '\n';
}
return os;
}
template <typename T>
ostream& operator<<(ostream& os, const vector<vector<T>>& vec) {
for (size_t i = 0; i < vec.size(); ++i)
os << vec[i];
os << '\n';
return os;
}
template <typename T>
istream& operator>>(istream& is, vector<T>& vec) {
for (auto& x : vec)
is >> x;
return is;
}
#define pint pair<int,int>
#define pll pair<ll, ll>
#define vi vec<int>
#define vll vec<ll>
#define vvi vec<vec<int>>
#define vvll vec<vec<ll>>
#define all(v) v.begin(), v.end()
}
using namespace shortages;
bool ith_bit(int n, int i) {
return (n >> i) & 1;
}
void answer(bool ans) {
if (ans)
cout << "Yes\n";
else
cout << "No\n";
}
constexpr ll INF = 1e18;
constexpr ll M = 998244353;
void solve() {
int n;
cin >> n;
vi a(n), r(n);
vec<ld> t(n);
for (int i = 0; i < n; i++)
cin >> a[i] >> r[i];
stack<int> s;
for (int i = 0; i < n; ++i) {
t[i] = r[i];
while (!s.empty()) {
t[i] = min(t[i], (a[i] - a[s.top()]) * (a[i] - a[s.top()]) / (4 * t[s.top()]));
if (t[i] <= t[s.top()])
break;
s.pop();
}
s.push(i);
}
cout << fixed << setprecision(3);
for (auto x : t)
cout << x << '\n';
}
int main() {
ios_base::sync_with_stdio(false);
//cin.tie(NULL);
//freopen("paintbarn.in", "r", stdin);
//freopen("paintbarn.out", "w", stdout);
int test = 1;
//cin >> test;
while (test--)
solve();
return 0;
}