#include <bits/stdc++.h>
using namespace std;
#define int long long
constexpr int inf = 1e18;
struct SegmentTree {
int n;
vector<int> t;
SegmentTree(int _n) {
n = _n;
t.resize(4 * n);
}
int merge(int x, int y) {
return min(x, y);
}
void build(int id, int tl, int tr, vector<int> &a) {
if (tl == tr) {
t[id] = a[tl];
return;
}
int x = (id << 1) + 1, y = x + 1, tm = (tl + tr) >> 1;
build(x, tl, tm, a);
build(y, tm + 1, tr, a);
t[id] = min(t[x], t[y]);
}
void update(int id, int tl, int tr, int i, int v) {
if (tl == tr) {
t[id] = v;
return;
}
int x = (id << 1) + 1, y = x + 1, tm = (tl + tr) >> 1;
if (i <= tm) {
update(x, tl, tm, i, v);
} else {
update(y, tm + 1, tr, i, v);
}
t[id] = merge(t[x], t[y]);
}
int get(int id, int tl, int tr, int l, int r) {
if (r < tl || tr < l) return inf;
if (l <= tl && tr <= r) return t[id];
int x = (id << 1) + 1, y = x + 1, tm = (tl + tr) >> 1;
return merge(get(x, tl, tm, l, r), get(y, tm + 1, tr, l, r));
}
void build(vector<int> &a) { build(0, 0, n - 1, a); }
void update(int i, int v) { update(0, 0, n - 1, i, v); }
int get(int l, int r) { return get(0, 0, n - 1, l, r); }
};
signed main() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
int n, h;
cin >> n >> h;
vector<int> a(n);
for (int i = 0; i < n; i++) {
cin >> a[i];
}
int m = ranges::max(a);
vector<vector<int>> dp(n, vector<int>(m + 1, inf));
for (int i = 0; i <= m; i++) {
dp[0][i] = abs(i - a[0]);
}
SegmentTree t(m + 1);
for (int i = 1; i < n; i++) {
t.build(dp[i - 1]);
for (int j = 0; j <= m; j++) {
int l = max(0LL, j - h);
int r = min(m, j + h);
dp[i][j] = t.get(l, r) + abs(a[i] - j);
}
}
int ans = ranges::min(dp[n - 1]);
cout << ans << '\n';
return 0;
}