#include <bits/stdc++.h>
using namespace std;
using ll = long long;
using ld = long double;
using pl = pair<ll,ll>;
using pii = pair<int,int>;
using tpl = tuple<int,int,int>;
#define all(a) a.begin(), a.end()
#define filter(a) a.erase(unique(all(a)), a.end())
struct Point {
ll x, y;
Point() : x(0), y(0) {}
Point (ll x, ll y) : x(x), y(y) {}
bool operator< (const Point &o) const { return (x == o.x ? y < o.y : x < o.x); }
bool operator> (const Point &o) const { return (x == o.x ? y > o.y : x > o.x); }
Point operator+ (const Point &o) const { return Point(x + o.x, y + o.y); }
Point operator- (const Point &o) const { return Point(x - o.x, y - o.y); }
friend ll dot (const Point &a, const Point &b) { return a.x * b.x + a.y * b.y; }
friend ll cross (const Point &a, const Point &b) { return a.x * b.y - a.y * b.x; }
friend bool turnLeft (const Point &a, const Point &b, const Point &c) { return cross(b - a, c - b) > 0; }
friend bool turnRight (const Point &a, const Point &b, const Point &c) { return cross(b - a, c - b) < 0; }
friend istream& operator>> (istream &inp, Point &p) { return inp >> p.x >> p.y, inp; }
friend ostream& operator<< (ostream &oup, const Point &p) { return oup << "(" << p.x << ", " << p.y << ")", oup; }
};
struct Segment {
Point a, b;
mutable Point rm;
Segment() {}
Segment (Point _a, Point _b) : a(_a), b(_b), rm(_a) {
if (a.x > b.x) swap(a, b), rm = a;
}
bool operator< (const Segment &o) const {
if (a.x <= o.a.x and o.a.x <= b.x) return turnLeft(a, b, o.a);
if (a.x <= o.b.x and o.b.x <= b.x) return turnLeft(a, b, o.b);
return turnRight(o.a, o.b, a);
}
bool operator< (const Point &o) const { return turnLeft(a, b, o); }
};
const int mn = 2e5 + 10;
const int oo = 1e9;
multiset<Segment, less<void>> lineSet;
vector<int> cmpSet, openEvent[mn], closeEvent[mn];
int getX (int targ) { return lower_bound(all(cmpSet), targ) - cmpSet.begin(); }
auto getToLeft (const Point &p) {
auto itr = lineSet.lower_bound(p);
if (itr == lineSet.begin()) {
cout << "You may quit CP 1\n";
exit(0);
}
return prev(itr);
}
int main()
{
ios::sync_with_stdio(0);
cin.tie(0);
// read points coordinate and prepare compressed coordinate set
int n; cin >> n;
vector<pair<Point, Point>> vec(n), ans;
for (int i = 0; i < n; i++) {
cin >> vec[i].first >> vec[i].second;
cmpSet.push_back(vec[i].first.x);
cmpSet.push_back(vec[i].second.x);
if (vec[i].first > vec[i].second)
swap(vec[i].first, vec[i].second);
}
cmpSet.push_back(INT_MIN);
sort(all(cmpSet)), filter(cmpSet);
// prepare sweep line events
for (int i = 0; i < n; i++) {
Point openPoint, endPoint;
tie(openPoint, endPoint) = vec[i];
openEvent[getX(openPoint.x)].push_back(i);
closeEvent[getX(endPoint.x)].push_back(i);
}
for (int x = 0; x < cmpSet.size(); x++) {
sort(all(openEvent[x]), [&] (int i, int j) { return vec[i].first.y < vec[j].first.y; });
sort(all(closeEvent[x]), [&] (int i, int j) { return vec[i].second.y < vec[j].second.y; });
}
// perform sweep line
lineSet.emplace(Point(-oo, -oo), Point(oo, -oo)); // an infintely low horizontal line
for (int i = 0; i < cmpSet.size(); i++) {
// process open events
for (int sID : openEvent[i]) {
auto itr = getToLeft(vec[sID].first);
ans.emplace_back(itr->rm, vec[sID].first);
itr->rm = vec[sID].first;
lineSet.emplace(vec[sID].first, vec[sID].second);
}
// process close events
for (int sID : closeEvent[i]) {
auto itr = lineSet.lower_bound(vec[sID].first);
if (itr == lineSet.end()) {
cout << "You may quit CP 2\n";
exit(0);
}
itr = lineSet.erase(itr);
if (itr == lineSet.begin()) {
cout << "You may quit CP 3\n";
exit(0);
}
itr = prev(itr), itr->rm = vec[sID].second;
}
// cout << "=== UPDATE SET ===\n";
// for (auto [a, b, c] : lineSet) cout << "[" << a << ", " << b << ", " << c << "] ";
// cout << "\n\n";
}
// print result
for (int i = 1; i < ans.size(); i++) {
cout << ans[i].first.x << " " << ans[i].first.y << " ";
cout << ans[i].second.x << " " << ans[i].second.y << "\n";
}
return 0;
}
| # | Verdict | Execution time | Memory | Grader output |
|---|
| Fetching results... |
| # | Verdict | Execution time | Memory | Grader output |
|---|
| Fetching results... |
| # | Verdict | Execution time | Memory | Grader output |
|---|
| Fetching results... |
| # | Verdict | Execution time | Memory | Grader output |
|---|
| Fetching results... |
| # | Verdict | Execution time | Memory | Grader output |
|---|
| Fetching results... |
| # | Verdict | Execution time | Memory | Grader output |
|---|
| Fetching results... |