#include "icc.h"
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
using ld = long double;
#define fi first
#define se second
#define vi vector<int>
#define vll vector<long long>
#define pii pair<int, int>
#define pll pair<long long, long long>
#define pb push_back
#define mp make_pair
#define eb emplace_back
#define all(x) (x).begin(), (x).end()
#define sz(x) (int)(x).size()
mt19937 rng(chrono::high_resolution_clock::now().time_since_epoch().count());
mt19937_64 rng64(chrono::high_resolution_clock::now().time_since_epoch().count());
inline int rand(int l,int r){return uniform_int_distribution<int>(l, r)(rng);}
inline ll rand(ll l,ll r){return uniform_int_distribution<ll>(l, r)(rng64);}
#ifdef DEBUG
auto&operator<<(auto&o,pair<auto,auto>p){return o<<"("<<p.first<<", "<<p.second<<")";}
auto operator<<(auto&o,auto x)->decltype(x.end(),o){o<<"{";int i=0;for(auto e:x)o<<","+!i++<<e;return o<<"}";}
#define debug(X...)cerr<<"["#X"]: ",[](auto...$){((cerr<<$<<"; "),...)<<endl;}(X)
#else
#define debug(...){}
#endif
struct custom_hash {
static uint64_t splitmix64(uint64_t x) {
x += 0x9e3779b97f4a7c15;
x = (x ^ (x >> 30)) * 0xbf58476d1ce4e5b9;
x = (x ^ (x >> 27)) * 0x94d049bb133111eb;
return x ^ (x >> 31);
}
size_t operator()(uint64_t x) const {
static const uint64_t FIXED_RANDOM = chrono::steady_clock::now().time_since_epoch().count();
return splitmix64(x + FIXED_RANDOM);
}
};
struct pair_hash{
size_t operator()(const pair<int,int>&x)const{
return hash<long long>()(((long long)x.first)^(((long long)x.second)<<32));
}
};
int MAXN = 102;
int ask(vi x, vi y){
if(sz(x) == 0 || sz(y) == 0){
return 0;
}
int A[MAXN];
int B[MAXN];
for(int i = 0; i < sz(x); i++){
A[i] = x[i];
}
for(int i = 0; i < sz(y); i++){
B[i] = y[i];
}
return query(sz(x), sz(y), A, B);
}
void run(int N){
int n = N;
vi vec = {};
vector<vi> a(n + 1, vi());
vi rep(n + 1);
for(int i = 1; i <= n; i++){
vec.pb(i);
rep[i] = i;
a[i].pb(i);
}
for(int _ = 1; _ < n; _++){
vi x = {};
vi y = {};
shuffle(all(vec), rng);
for(int i = 0; i < sz(vec); i++){
if(i < sz(vec) / 2){
for(auto ele : a[vec[i]]){
x.pb(ele);
}
}else{
for(auto ele : a[vec[i]]){
y.pb(ele);
}
}
}
while(!ask(x, y)){
x.clear();
y.clear();
shuffle(all(vec), rng);
for(int i = 0; i < sz(vec); i++){
if(i < sz(vec) / 2){
for(auto ele : a[vec[i]]){
x.pb(ele);
}
}else{
for(auto ele : a[vec[i]]){
y.pb(ele);
}
}
}
}
int A = -1;
int B = -1;
int l = 0;
int p = sz(x) - 1;
int mid;
while(l < p){
mid = (l + p) / 2;
vi nx = {};
for(int j = 0; j <= mid; j++){
nx.pb(x[j]);
}
if(ask(nx, y)){
p = mid;
}else{
l = mid + 1;
}
}
A = x[l];
l = 0;
p = sz(y) - 1;
while(l < p){
mid = (l + p) / 2;
vi ny = {};
for(int j = 0; j <= mid; j++){
ny.pb(y[j]);
}
if(ask(ny, x)){
p = mid;
}else{
l = mid + 1;
}
}
B = y[l];
setRoad(A, B);
A = rep[A];
B = rep[B];
if(sz(a[A]) < sz(a[B])){
swap(A, B);
}
for(auto ele : a[B]){
rep[ele] = A;
a[A].pb(ele);
}
vi().swap(a[B]);
vi nvec = {};
for(auto ele : vec){
if(ele != B){
nvec.pb(ele);
}
}
vec = nvec;
}
}
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