/**
* APIO 2016 - Fireworks
* 100 Point Solution using Slope Trick and Leftist Heap
*/
#include <iostream>
#include <vector>
#include <algorithm>
using namespace std;
// Maximum number of nodes (N + M <= 300,000)
const int MAXN = 300005;
// Leftist Heap Node
struct Node {
int l, r; // Left and Right children indices
long long val; // Breakpoint value
int dist; // Null Path Length (for balancing)
long long lazy; // Lazy tag for adding value (edge length shift)
} heap[MAXN * 2]; // Pool size (leaves add 2 nodes, internal nodes reuse)
int pool_ptr = 0;
int root[MAXN]; // Root of the heap for each node
int sz[MAXN]; // Number of leaves in subtree (only used conceptually, handled by heap size logic)
long long edge_cost[MAXN]; // Cost of edge connecting node to parent
vector<int> adj[MAXN]; // Adjacency list
long long total_edge_sum = 0;
// Create a new node
int new_node(long long v) {
pool_ptr++;
heap[pool_ptr].l = heap[pool_ptr].r = 0;
heap[pool_ptr].val = v;
heap[pool_ptr].dist = 1;
heap[pool_ptr].lazy = 0;
return pool_ptr;
}
// Push lazy tag down
void push_down(int x) {
if (heap[x].lazy != 0) {
if (heap[x].l) {
heap[heap[x].l].val += heap[x].lazy;
heap[heap[x].l].lazy += heap[x].lazy;
}
if (heap[x].r) {
heap[heap[x].r].val += heap[x].lazy;
heap[heap[x].r].lazy += heap[x].lazy;
}
heap[x].lazy = 0;
}
}
// Merge two leftist heaps
int merge(int x, int y) {
if (!x || !y) return x + y;
// Ensure min-heap property?
// Wait, for this problem we need to pop LARGEST breakpoints to reduce slope.
// So we need a MAX-HEAP.
if (heap[x].val < heap[y].val) swap(x, y); // Max-heap: larger value at root
push_down(x); // Important: push down before modifying structure
heap[x].r = merge(heap[x].r, y);
if (heap[heap[x].l].dist < heap[heap[x].r].dist) {
swap(heap[x].l, heap[x].r);
}
heap[x].dist = heap[heap[x].r].dist + 1;
return x;
}
// Pop the top (largest) element
int pop(int x) {
push_down(x);
return merge(heap[x].l, heap[x].r);
}
// Get size logic?
// We don't maintain explicit size in Leftist Heap usually to save space/time.
// But we know based on the problem logic:
// Leaf starts with size 2.
// We pop until size matches invariants.
// Since we don't have O(1) size, we can track `cnt` (size) manually during DFS.
int heap_cnt[MAXN]; // Tracks number of elements in heap[u]
void dfs(int u) {
// If it's a leaf (no children in adj)
// Note: input says N junctions, M explosives.
// Explosives are leaves. Junctions might be leaves if N is large but no connections?
// The problem implies explosives are the leaves.
if (adj[u].empty()) {
// Leaf: cost function is |x - 0|. Breakpoints at 0, 0.
// Slope -1 -> 0 -> 1.
int n1 = new_node(0);
int n2 = new_node(0);
root[u] = merge(n1, n2);
heap_cnt[u] = 2;
return;
}
root[u] = 0;
heap_cnt[u] = 0;
for (int v : adj[u]) {
dfs(v);
root[u] = merge(root[u], root[v]);
heap_cnt[u] += heap_cnt[v];
}
// Transformation for the edge connecting u to its parent (if u is not root)
// The problem defines "Switch" as node 1.
// Edge weights are given for edges leading *to* u.
// We want the slope of the function to end at 1.
// Originally, slope ends at (number of leaves).
// Start slope is -(number of leaves).
// Total heap size is 2 * (number of leaves).
// We want to keep points until the slope becomes 1.
// Slope sequence: -M, ..., 0, 1.
// This requires M + 1 breakpoints.
// Pop elements until heap size is (M + 1).
// Wait, M is not stored. But we know every leaf added 2 elements.
// So current heap_cnt is 2*M. We want to reduce to M+1.
// We need to pop M-1 elements.
// Which is equivalent to: while (heap_cnt > M + 1)
// Actually simpler invariant:
// Every time we merge, we accumulate max slopes.
// The edge constraint restricts max slope to 1.
// Just pop until heap_cnt corresponds to slope 1.
// Since each leaf contributes 1 to "max slope count",
// we effectively want to remove "extra" steepness.
// Standard logic for this problem:
// While heap size > degree_of_leaves + 1? No.
// Just track the specific property:
// While (size > M + 1) -> Pop.
// But we don't know M easily without calculating.
// Actually, `heap_cnt` tracks exactly the number of breakpoints.
// Since start was 2*M, and we want M+1, we effectively pop M-1 times.
// Let's rely on standard greedy property:
// After edge transformation, max slope is 1.
// Number of breakpoints representing -M to 1 is M+1.
// But we merge, pop, then shift 2 elements.
// So if u is NOT root:
// while (heap_cnt > 1) { pop... } ? No.
// Let's calculate M based on (heap_cnt / 2) roughly? No, because we popped before.
// Robust approach: Track `num_leaves` for each node.
}
int num_leaves[MAXN];
void solve(int u) {
if (adj[u].empty()) {
num_leaves[u] = 1;
int n1 = new_node(0);
int n2 = new_node(0);
root[u] = merge(n1, n2);
return;
}
root[u] = 0;
num_leaves[u] = 0;
for (int v : adj[u]) {
solve(v);
root[u] = merge(root[u], root[v]);
num_leaves[u] += num_leaves[v];
}
// Operation: reduce max slope to 1
// Current max slope is num_leaves[u].
// Breakpoints in heap represent transitions from -num_leaves to +num_leaves.
// We want to stop at slope 1.
// Slope sequence: -M, -M+1, ..., 0, 1.
// Number of steps (intervals) is M+1.
// So we need M+1 breakpoints.
while (pool_ptr > 0 && heap_cnt[u] > 0) {
// Manual count check is expensive if we don't maintain size in struct.
// Since we allocated pool, we can't trust pool_ptr for size.
// We must assume the 'while' loop condition relies on exact logic.
// Actually, we can use the `num_leaves` variable.
// Heap size currently is related to `num_leaves`.
// But strictly speaking, after previous pops, child heaps might be smaller.
// The correct invariant:
// At any point, heap[u] stores breakpoints for slopes -M to 1.
// Size is M+1.
// Summing children: Size is sum(M_v + 1) = M + degree.
// We want M+1. So we pop (degree - 1) times.
break;
}
// Let's implement the pop loop using the count derivation:
// We want to retain 'num_leaves[u] + 1' elements.
// But we can't easily check size of leftist heap in O(1) without storing it.
// Let's store size in `dist`? No, dist is for balancing.
// We will augment struct or just use a counter map.
// Augmenting struct is best.
}
// Re-defining struct for size tracking
struct NodeS {
int l, r;
long long val;
int dist;
long long lazy;
int size; // Size of subtree
} h[MAXN * 2]; // h for heap
int new_node_s(long long v) {
pool_ptr++;
h[pool_ptr] = {0, 0, v, 1, 0, 1};
return pool_ptr;
}
void push_down_s(int x) {
if (h[x].lazy) {
if (h[x].l) {
h[h[x].l].val += h[x].lazy;
h[h[x].l].lazy += h[x].lazy;
}
if (h[x].r) {
h[h[x].r].val += h[x].lazy;
h[h[x].r].lazy += h[x].lazy;
}
h[x].lazy = 0;
}
}
int merge_s(int x, int y) {
if (!x || !y) return x + y;
if (h[x].val < h[y].val) swap(x, y);
push_down_s(x);
h[x].r = merge_s(h[x].r, y);
if (h[h[x].l].dist < h[h[x].r].dist) swap(h[x].l, h[x].r);
h[x].dist = h[h[x].r].dist + 1;
h[x].size = h[h[x].l].size + h[h[x].r].size + 1;
return x;
}
int pop_s(int x) {
push_down_s(x);
return merge_s(h[x].l, h[x].r);
}
void dfs_final(int u) {
if (adj[u].empty()) {
num_leaves[u] = 1;
int n1 = new_node_s(0);
int n2 = new_node_s(0);
root[u] = merge_s(n1, n2);
return;
}
root[u] = 0;
num_leaves[u] = 0;
for (int v : adj[u]) {
dfs_final(v);
root[u] = merge_s(root[u], root[v]);
num_leaves[u] += num_leaves[v];
}
// Root (Switch) Logic: Stop at slope 0.
if (u == 1) {
// We want slopes -M ... 0.
// This requires M breakpoints.
// Current max slope is M. Breakpoints go up to slope M.
// Pop until size M.
while (h[root[u]].size > num_leaves[u]) {
root[u] = pop_s(root[u]);
}
return;
}
// Internal Node Logic: Stop at slope 1.
// We want slopes -M ... 1. Requires M+1 breakpoints.
while (h[root[u]].size > num_leaves[u] + 1) {
root[u] = pop_s(root[u]);
}
// Extract top 2 (L and R for the optimal range slope 0)
long long r_val = h[root[u]].val; root[u] = pop_s(root[u]);
long long l_val = h[root[u]].val; root[u] = pop_s(root[u]);
// Shift by edge weight
long long w = edge_cost[u];
// Push shifted values
root[u] = merge_s(root[u], new_node_s(l_val + w));
root[u] = merge_s(root[u], new_node_s(r_val + w));
}
int main() {
ios_base::sync_with_stdio(false);
cin.tie(NULL);
int n, m;
if (!(cin >> n >> m)) return 0;
for (int i = 2; i <= n + m; i++) {
int p;
long long w;
cin >> p >> w;
adj[p].push_back(i);
edge_cost[i] = w;
total_edge_sum += w;
}
dfs_final(1);
// Calculate final answer
// Ans = Total_Edge_Sum - Sum(breakpoints for slopes < 0)
// The heap at root contains exactly the breakpoints for slopes -M ... -1.
// Wait, it contains M breakpoints.
// They correspond to transitions:
// p1: -M -> -M+1
// ...
// pM: -1 -> 0
// The formula derived is Ans = F(0) + Sum(slope * delta).
// Or simply: Ans = Total_W - Sum(p_i).
long long subtraction_sum = 0;
// Extract all elements
while (h[root[1]].size > 0) {
subtraction_sum += h[root[1]].val;
root[1] = pop_s(root[1]);
}
cout << total_edge_sum - subtraction_sum << endl;
return 0;
}
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