#include "grader.h"
#include "memory.h"
#include <bits/stdc++.h>
using namespace std;
void play() {
map<char, int> pos1, pos2;
map<char, bool> did;
for(int i=0;i<25;++i) {
char a = faceup(2 * i + 1), b = faceup(2 * i + 2);
if(a == b) {
did[a] = true;
} else {
if(pos1.find(a) == pos1.end()) {
pos1[a] = 2 * i + 1;
} else {
pos2[a] = 2 * i + 1;
}
if(pos1.find(b) == pos1.end()) {
pos1[b] = 2 * i + 2;
} else {
pos2[b] = 2 * i + 2;
}
}
}
for(char ch='A';ch<='Y';++ch) {
if(!did[ch]) {
faceup(pos1[ch]);
faceup(pos2[ch]);
}
}
}
| # | Verdict | Execution time | Memory | Grader output |
|---|
| Fetching results... |
| # | Verdict | Execution time | Memory | Grader output |
|---|
| Fetching results... |