#include <bits/stdc++.h>
using namespace std;
#define MOD1 1000000007
#define MOD2 998244353
#define fir first
#define sec second
#define pushf push_front
#define pushb push_back
#define popf pop_front
#define popb pop_back
#define mp make_pair
#define all(a) a.begin(), a.end()
#define lbound(v, x) lower_bound(all(v), x) - v.begin()
#define ubound(v, x) upper_bound(all(v), x) - v.begin()
#define chmax(a, b) a = max(a, b)
#define chmin(a, b) a = min(a, b)
#define FOR1(a) for (int _ = 0; _ < (a); ++_)
#define FOR2(i, a) for (int i = 0; i < (a); ++i)
#define FOR3(i, a, b) for (int i = (a); i < (b); ++i)
#define RFOR1(a) for (int _ = (a)-1; _ >= 0; --_)
#define RFOR2(i, a) for (int i = (a)-1; i >= 0; --i)
#define RFOR3(i, a, b) for (int i = (b)-1; i >= (a); --i)
#define overload3(a, b, c, d, ...) d
// Always choose the fourth argument to call. Hence, which function to call is determined by the number of given arguments.
#define REP(...) overload3(__VA_ARGS__, FOR3, FOR2, FOR1)(__VA_ARGS__)
#define RREP(...) overload3(__VA_ARGS__, RFOR3, RFOR2, RFOR1)(__VA_ARGS__)
typedef long long ll;
typedef pair<int, int> pii;
typedef vector<int> vi;
typedef pair<ll, ll> pll;
typedef vector<ll> vll;
typedef vector<bool> vb;
typedef vector<char> vc;
typedef vector<string> vs;
typedef vector<pii> vpii;
typedef vector<pll> vpll;
typedef vector<vi> vvi;
typedef vector<vll> vvll;
typedef vector<vb> vvb;
typedef vector<vc> vvc;
typedef vector<vpii> vvpii;
typedef vector<vpll> vvpll;
typedef queue<int> qi;
typedef queue<ll> qll;
typedef queue<pii> qpii;
typedef queue<pll> qpll;
typedef deque<int> dqi;
typedef deque<ll> dqll;
typedef deque<pii> dqpii;
typedef deque<pll> dqpll;
typedef priority_queue<int> pqi;
typedef priority_queue<ll> pqll;
typedef priority_queue<pii> pqpii;
typedef priority_queue<pll> pqpll;
typedef priority_queue<int, vi, greater<int> > r_pqi;
typedef priority_queue<ll, vll, greater<ll> > r_pqll;
typedef priority_queue<pii, vpii, greater<pii> > r_pqpii;
typedef priority_queue<pll, vpll, greater<pll> > r_pqpll;
const ll inf = 1e9;
struct node {
int n;
vll val, lazy;
node(int size = 0) : n(size) {
val.assign(4 * n, 0);
lazy.assign(4 * n, 0);
}
void build(vll &arr, int ind = 1, int l = 0, int r = -1) {
if(r == -1)
r = n-1;
if(l == r) {
val[ind] = arr[l];
return;
}
int mid = (l + r) >> 1;
build(arr, 2 * ind, l, mid);
build(arr, 2 * ind + 1, mid + 1, r);
val[ind] = val[2 * ind] + val[2 * ind + 1];
}
void update(int q, ll v, int ind = 1, int l = 0, int r = -1) {
if(r == -1)
r = n-1;
if(q > r || l > q)
return;
if(q <= l && r <= q) {
val[ind] = v;
return;
}
int mid = (l + r) / 2;
update(q, v, 2 * ind, l, mid);
update(q, v, 2 * ind + 1, mid + 1, r);
val[ind] = max(val[2 * ind], val[2 * ind + 1]);
}
ll query(int ql, int qr, int ind = 1, int l = 0, int r = -1) {
if(r == -1)
r = n-1;
if(ql > r || l > qr)
return 0;
if(ql <= l && r <= qr)
return val[ind];
int mid = (l + r) / 2;
return max(query(ql, qr, 2 * ind, l, mid), query(ql, qr, 2 * ind + 1, mid + 1, r));
}
};
int main() {
ios::sync_with_stdio(0);
cin.tie(0);
cout.tie(0);
int n, m;
cin>>n>>m;
vll arr(n+1);
REP(i, 1, n+1) {
cin>>arr[i];
}
vector<array<int, 4>> qry(m);
REP(i, m) {
cin>>qry[i][0]>>qry[i][1]>>qry[i][2];
qry[i][3] = i;
}
sort(all(qry), [](array<int, 4>& a, array<int, 4>& b) {
return a[1] < b[1];
});
vpll st;
vpll val(n+1);
REP(i, 1, n+1) {
while(!st.empty() && st.back().fir <= arr[i]) {
st.popb();
}
val[i] = (st.empty() ? mp(0ll, 0ll) : mp(st.back().fir + arr[i], st.back().sec));
st.pushb(mp(arr[i], i));
}
int r = 0;
node root(n+1);
vll ans(m);
REP(i, m) {
while(r < qry[i][1]) {
r++;
root.update(val[r].sec, val[r].fir);
}
ans[qry[i][3]] = (root.query(qry[i][0], qry[i][1]) <= qry[i][2]);
}
REP(i, m) {
cout<<ans[i]<<endl;
}
}
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