#include <bits/stdc++.h>
#include "game.h"
using namespace std;
int ct[1500];
int N1;
int k=0;
void initialize(int N) {
k =0;
N1=N;
for (int i = 0; i < N; i++) ct[i] = 0;
}
int hasEdge(int u, int v) {
ct[u]++; ct[v]++;
if(ct[u] == N1-2) k++;
if(ct[v]== N1-2) k++;
if(ct[u] == N1-1) k--;
if(ct[v] ==N1-1) k--;
if(k== N1) return true;
if(ct[u] == N1-1 || ct[v] == N1 - 1) { return true; }
return 0;
}
| # | Verdict | Execution time | Memory | Grader output |
|---|
| Fetching results... |
| # | Verdict | Execution time | Memory | Grader output |
|---|
| Fetching results... |
| # | Verdict | Execution time | Memory | Grader output |
|---|
| Fetching results... |