#include <bits/stdc++.h>
// meeeooowwwww mrrowwww :3
// go play vivid/stasis!! now!!!! https://vividstasis.gay
#define fo(i, a, b) for (auto i = (a); i < (b); i++)
#define of(i, a, b) for (auto i = (b); i-- > (a);)
#define f first
#define s second
#define pb push_back
#define lb lower_bound
#define ub upper_bound
#define be(a) a.begin(), a.end()
using namespace std;
int ____init = []{
ios::sync_with_stdio(false);
cin.tie(NULL), cout.tie(NULL);
return 0;
}();
struct Fraction {
long long t, d;
Fraction() : t(0), d(1) {}
Fraction(long long t, long long d) : t(t), d(d) {}
bool operator<(const Fraction &other) const {
return t * other.d < other.t * d;
}
bool operator>(const Fraction &other) const {
return t * other.d > other.t * d;
}
};
pair<Fraction, int> a[500000];
bool comp(pair<Fraction, int> l, pair<Fraction, int> r) {
return l.f.d < r.f.d;
}
int main() {
int n; long long w; cin >> n >> w;
fo(i, 0, n) cin >> a[i].f.t >> a[i].f.d, a[i].s = i;
sort(a, a + n);
vector<int> res;
Fraction mp;
vector<pair<Fraction, int>> q;
long long qsum = 0;
fo(i, 0, n) {
qsum += a[i].f.d;
q.pb(a[i]), push_heap(be(q), comp);
while (a[i].f.t * qsum > w * a[i].f.d) qsum -= q[0].f.d, pop_heap(be(q), comp), q.pop_back();
if (q.size() > res.size()) {
res.clear();
for (auto [_, j] : q) res.pb(j);
mp = a[i].f;
}
}
cout << res.size() << endl;
for (int i : res) cout << i + 1 << endl;
}
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