#include <bits/stdc++.h>
using namespace std;
#define int long long
const int inf = -1e18;
struct node{
node *left = nullptr, *right = nullptr;
int val = 0, lazy = inf;
};
void push(node*& curr, int l, int r){
if(curr->lazy == inf) return;
if(!curr->left) curr->left = new node();
if(!curr->right) curr->right = new node();
int mid = (l + r) / 2;
curr->left->val = (mid - l + 1) * curr->lazy;
curr->right->val = (r - mid) * curr->lazy;
curr->left->lazy = curr->lazy;
curr->right->lazy = curr->lazy;
curr->lazy = inf;
}
void update(node*& cur, int l, int r, int u, int v, int x){
if(l > v || r < u) return;
if(!cur) cur = new node();
if(u <= l && r <= v){
cur->val = (r - l + 1) * x;
cur->lazy = x;
return;
}
push(cur, l, r);
int mid = (l + r) / 2;
update(cur->left, l, mid, u, v, x);
update(cur->right, mid + 1, r, u, v, x);
cur->val = cur->left->val + cur->right->val;
}
int query(node*& cur, int l, int r, int u, int v){
if(l > v || r < u) return 0;
if(u <= l && r <= v) return cur->val;
push(cur, l, r);
int mid = (l + r) / 2;
return query(cur->left, l, mid, u, v) + query(cur->right, mid + 1, r, u, v);
}
signed main(){
ios_base::sync_with_stdio(false);
cin.tie(0); cout.tie(0);
int q; cin >> q;
node* root = nullptr;
update(root, 0, 1e9, 0, 1e9, 0);
int c = 0;
while(q--){
int type, x, y;
cin >> type >> x >> y;
if(type == 1){
c = query(root, 0, 1e9, x + c, y + c);
cout << c << '\n';
} else update(root, 0, 1e9, x + c, y + c, 1);
}
return 0;
}
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