/*
Ben Watson
Quang Minh MasterDDDDD
*/
#include <bits/stdc++.h>
using namespace std;
#define ll long long
const string name = "test";
void solve();
signed main()
{
if (fopen((name + ".inp").c_str(), "r"))
{
freopen((name + ".inp").c_str(), "r", stdin);
freopen((name + ".out").c_str(), "w", stdout);
}
ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0);
solve();
return 0;
}
// main program
const ll oo = 0x3f3f3f3f3f3f3f3f;
const int maxn = 25e4 + 5;
struct SegmentTree
{
struct Node
{
ll mn, lazy;
int idx;
Node() : mn(oo), idx(-1), lazy(0) {};
Node(ll mn, int idx) : mn(mn), idx(idx), lazy(0) {};
Node operator + (const Node& other)
{
Node res;
if (idx == -1) return other;
if (other.idx == -1) return (*this);
res.mn = min(mn, other.mn);
res.idx = (res.mn == mn ? idx : other.idx);
return res;
}
};
vector<Node> st;
int n;
SegmentTree(int n, vector<pair<ll, int>>& a) : n(n)
{
st.resize(4 * n + 1);
build(1, 1, n, a);
}
void build(int head, int l, int r, vector<pair<ll, int>>& a)
{
if (l == r)
{
st[head] = Node(a[l].first, a[l].second);
return;
}
int mid = l + r >> 1;
build(head << 1, l, mid, a);
build(head << 1 | 1, mid + 1, r, a);
st[head] = st[head << 1] + st[head << 1 | 1];
}
void pass(int head, int l, int r)
{
if (st[head].lazy == 0)
return;
st[head].mn += st[head].lazy;
if (l != r)
{
st[head << 1].lazy += st[head].lazy;
st[head << 1 | 1].lazy += st[head].lazy;
}
st[head].lazy = 0;
}
void update(int head, int l, int r, int u, int v, ll val)
{
pass(head, l, r);
if (l > v || r < u) return;
if (u <= l && r <= v)
{
st[head].lazy += val;
pass(head, l, r);
return;
}
int mid = l + r >> 1;
update(head << 1, l, mid, u, v, val);
update(head << 1 | 1, mid + 1, r, u, v, val);
st[head] = st[head << 1] + st[head << 1 | 1];
}
void update(int u, int v, ll val) { update(1, 1, n, u, v, val); }
Node query(int head, int l, int r, int u, int v)
{
pass(head, l, r);
if (l > v || r < u) return Node();
if (u <= l && r <= v) return st[head];
int mid = l + r >> 1;
return query(head << 1, l, mid, u, v) + query(head << 1 | 1, mid + 1, r, u, v);
}
pair<ll, int> query(int u, int v) { Node res = query(1, 1, n, u, v); return {res.mn, res.idx}; }
};
struct SegmentTreeBeats
{
struct Node
{
ll cap, add;
Node() : cap(0), add(0) {};
};
vector<Node> st;
int n;
SegmentTreeBeats(int n) : n(n) { st.resize(4 * n + 1); }
void apply(int head, ll c, ll a)
{
st[head].cap = min(st[head].cap + a, c);
st[head].add += a;
}
void pass(int head)
{
apply(head << 1, st[head].cap, st[head].add);
apply(head << 1 | 1, st[head].cap, st[head].add);
st[head].cap = oo;
st[head].add = 0;
}
void update(int head, int l, int r, int u, int v, ll val)
{
if (l > v || r < u) return;
if (u <= l && r <= v)
{
apply(head, oo, val);
return;
}
pass(head);
int mid = l + r >> 1;
update(head << 1, l, mid, u, v, val);
update(head << 1 | 1, mid + 1, r, u, v, val);
}
void update(int u, int v, ll val)
{
update(1, 1, n, u, v, val);
apply(1, 0, 0);
}
ll query(int head, int l, int r, int pos)
{
if (pos < l || r < pos) return -oo;
if (l == r) return st[head].cap;
pass(head);
int mid = l + r >> 1;
return max(query(head << 1, l, mid, pos), query(head << 1 | 1, mid + 1, r, pos));
}
ll query(int pos) { return query(1, 1, n, pos); }
};
struct FenwickTree
{
vector<ll> bits;
int n;
FenwickTree(int n) : n(n) { bits.resize(n + 1, 0); }
void update(int pos, ll val)
{
for (; pos <= n; pos += (pos & (-pos)))
bits[pos] += val;
}
void update(int l, int r, ll val)
{
update(l, val);
update(r + 1, -val);
}
ll query(int pos)
{
ll res = 0;
for (; pos > 0; pos -= (pos & (-pos)))
res += bits[pos];
return res;
}
};
vector<pair<int, int>> proc;
int ans[maxn], rev[maxn];
ll idx[maxn];
int L[maxn], R[maxn], C[maxn], K[maxn], A[maxn], type[maxn];
ll B[maxn];
int n, m, q;
void solve()
{
cin >> n >> m >> q;
for (int i = 1; i <= q; i++)
{
cin >> type[i];
if (type[i] == 1)
cin >> L[i] >> R[i] >> C[i] >> K[i];
else
if (type[i] == 2)
cin >> L[i] >> R[i] >> K[i];
else
cin >> A[i] >> B[i];
}
FenwickTree bit(n);
SegmentTreeBeats seg(n);
for (int i = 1; i <= q; i++)
{
if (type[i] == 1)
{
seg.update(L[i], R[i], -K[i]);
bit.update(L[i], R[i], K[i]);
}
else
if (type[i] == 2)
seg.update(L[i], R[i], K[i]);
else
{
ll cur = -seg.query(A[i]);
idx[i] = (cur < B[i] ? -1 : bit.query(A[i]) - (cur - B[i]));
if (idx[i] != -1)
proc.push_back({A[i], i});
}
}
sort(proc.begin(), proc.end());
vector<pair<ll, int>> transfer;
transfer.push_back({0, 0});
int N = 0;
vector<int> save;
for (pair<int, int> it : proc)
{
N++;
rev[N] = it.second;
save.push_back(it.first);
transfer.push_back({idx[it.second], N});
}
if (N != 0)
{
SegmentTree st(N, transfer);
for (int i = 1; i <= q; i++)
{
if (type[i] != 1)
continue;
int posR = upper_bound(save.begin(), save.end(), R[i]) - save.begin();
if (posR == 0)
continue;
int posL = lower_bound(save.begin(), save.end(), L[i]) - save.begin();
posL++;
st.update(posL, posR, -K[i]);
while (1)
{
pair<ll, int> tmp = st.query(posL, posR);
if (tmp.first <= 0)
{
int id = tmp.second;
ans[rev[id]] = C[i];
st.update(id, id, oo);
} else
break;
}
}
}
for (int i = 1; i <= q; i++)
if (type[i] == 3)
cout << ans[i] << '\n';
}
Compilation message (stderr)
foodcourt.cpp: In function 'int main()':
foodcourt.cpp:19:16: warning: ignoring return value of 'FILE* freopen(const char*, const char*, FILE*)' declared with attribute 'warn_unused_result' [-Wunused-result]
19 | freopen((name + ".inp").c_str(), "r", stdin);
| ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
foodcourt.cpp:20:16: warning: ignoring return value of 'FILE* freopen(const char*, const char*, FILE*)' declared with attribute 'warn_unused_result' [-Wunused-result]
20 | freopen((name + ".out").c_str(), "w", stdout);
| ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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