#include "prison.h"
#include <bits/stdc++.h>
using namespace std;
constexpr int base = 3;
constexpr int maxBit = 7;
constexpr int x = (maxBit + 1) * base;
int getStep(int n)
{
return (n + base - 1) / base;
}
int getBit(int n, int b)
{
for (int i = 0; i < b; ++i) n /= base;
return n % base;
}
vector<vector<int>> devise_strategy(int N)
{
vector<vector<int>> strategy;
for (int n = 0; n <= x; ++n)
{
vector<int> current(N + 1);
int step = getStep(n);
current[0] = (step & 1);
for (int j = 1; j <= N; ++j)
{
int v = getBit(j, maxBit - step + 1);
int written = (n - 1) % base;
if (step != 0 && v > written)
{
if (step & 1)
current[j] = -1;
else
current[j] = -2;
continue;
}
else if (step != 0 && written > v)
{
if (step & 1)
current[j] = -2;
else
current[j] = -1;
continue;
}
if (step == maxBit + 1) continue;
v = getBit(j, maxBit - step);
current[j] = step * base + v + 1;
}
strategy.push_back(current);
}
// for (int i = 0; i <= x; ++i)
// {
// for (int v : strategy[i]) cout << v << ' ';
// cout << '\n';
// }
return strategy;
}
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