#include <bits/stdc++.h>
using namespace std;
struct SegmentTree {
int n;
vector<int> st;
SegmentTree(int sz) {
n = sz;
st.assign(4 * n, 1e9);
}
int merge(int x, int y) {
return min(x, y);
}
void update(int id, int tl, int tr, int i, int v) {
if (tl == tr) {
st[id] = v;
return;
}
int tm = (tl + tr) / 2, x = 2 * id + 1, y = x + 1;
if (i <= tm) {
update(x, tl, tm, i, v);
}
else {
update(y, tm + 1, tr, i, v);
}
st[id] = merge(st[x], st[y]);
}
int get(int id, int tl, int tr, int l, int r) {
if (r < tl || tr < l) return 1e9;
if (l <= tl && tr <= r)
return st[id];
int tm = (tl + tr) / 2, x = 2 * id + 1, y = x + 1;
return merge(get(x, tl, tm, l, r), get(y, tm + 1, tr, l, r));
}
void update(int i, int v) {
update(0, 0, n - 1, i, v);
}
int get(int l, int r) {
return get(0, 0, n - 1, l, r);
}
};
struct Query {
int l, r, k, id;
};
int main() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
int n, m;
cin >> n >> m;
SegmentTree t(n);
vector<int> a(n);
for (int i = 0; i < n; i++) {
cin >> a[i];
}
vector<Query> qs(m);
for (int i = 0; i < m; i++) {
cin >> qs[i].l >> qs[i].r >> qs[i].k;
qs[i].l--; qs[i].r--;
qs[i].id = i;
}
stack<pair<int, int>> st;
vector<array<int, 3>> b(n);
for (int i = 0; i < n; i++) {
while (!st.empty() && st.top().first <= a[i]) {
st.pop();
}
if (!st.empty()) {
auto [x, j] = st.top();
b[i] = {j, i, x + a[i]};
}
st.push({a[i], i});
}
sort(b.begin(), b.end(), [&](array<int, 3> x, array<int, 3> y) {
return x[2] > y[2];
});
sort(qs.begin(), qs.end(), [&](Query x, Query y) {
return x.k > y.k;
});
int j = 0;
vector<int> res(m);
for (int i = 0; i < m; i++) {
auto [l, r, k, id] = qs[i];
while (j < n && b[j][2] > k) {
t.update(b[j][0], b[j][1]);
j++;
}
res[id] = (t.get(l, r) <= r ? 0 : 1);
}
for (int i = 0; i < m; i++) {
cout << res[i] << '\n';
}
return 0;
}
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