#include "worldmap.h"
#include <bits/stdc++.h>
using namespace std;
typedef long long ll;
typedef map<ll, ll> mp;
typedef pair<ll, ll> pll;
typedef queue<ll> qi;
typedef vector<ll> vi;
typedef vector <vi> vvi;
typedef vector <pll> vpl;
typedef vector <string> vs;
#define YES cout<<"YES\n"
#define Yes cout<<"Yes\n"
#define NO cout<<"NO\n"
#define No cout<<"No\n"
#define f first
#define s second
#define pb push_back
#define all(x) begin(x), end(x)
int n, m;
vector<int> a, b;
vector<vector<int>> create_map(int N, int M, vector<int> A, vector<int> B) {
n=N;
m=M;
a=A;
b=B;
vector<vector<int>> ans(1, vector<int>(n, 1));
for(ll i=0; i<n; i++){
for(ll j=0; j<n; j++)
ans[i][j]=i+1;
}
return ans;
}
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