#include <bits/stdc++.h>
#pragma GCC optimize("O2")
using namespace std;
#define vi vector<int>
#define pi pair<int, int>
#define ppi pair<pair<int, int>, int>
#define mtis multiset<pi>
#define endl '\n'
struct Ship {
int x, y;
char dir;
};
int man_dist(Ship s1, Ship s2) {
return abs(s1.x - s2.x) + abs(s1.y - s2.y);
}
bool is_valid(Ship s1, Ship s2) {
bool res = s1.dir != s2.dir;
if (s1.dir == 'E') {
res &= (s2.x > s1.x) && s2.dir != 'E';
if (s2.dir == 'W') res &= (s2.y == s1.y);
else res &= (abs(s1.x - s2.x) == abs(s1.y - s2.y));
}
if (s1.dir == 'W') {
res &= (s2.x < s1.x) && s2.dir != 'W';
if (s2.dir == 'E') res &= (s2.y == s1.y);
else res &= (abs(s1.x - s2.x) == abs(s1.y - s2.y));
}
if (s1.dir == 'N') {
res &= (s2.y < s1.y) && s2.dir != 'N';
if (s2.dir == 'S') res &= (s2.x == s1.x);
else res &= (abs(s1.x - s2.x) == abs(s1.y - s2.y));
}
if (s1.dir == 'S') {
res &= (s2.y > s1.y) && s2.dir != 'S';
if (s2.dir == 'N') res &= (s2.x == s1.x);
else res &= (abs(s1.x - s2.x) == abs(s1.y - s2.y));
}
return res;
}
void solve() {
int n;
cin >> n;
Ship ship1, ship2;
cin >> ship1.x >> ship1.y >> ship1.dir;
cin >> ship2.x >> ship2.y >> ship2.dir;
if (!is_valid(ship1, ship2)) cout << 1 << endl << 2 << endl;
}
signed main() {
ios_base::sync_with_stdio(0);
cin.tie(0);
bool test = 0;
int t;
if (!test) t = 1;
else cin >> t;
while (t--) {
solve();
}
return 0;
}
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