#include "worldmap.h"
#include <bits/stdc++.h>
using namespace std;
vector<vector<int>> create_map(int N, int M, vector<int> A, vector<int> B) {
int n = N;
vector<vector<int>> res(n + 1, vector<int>(n + 1, 1));
for (int i = 0; i < n; ++i) {
for (int j = 0; j <= n; ++j) {
res[i][j] = (i + j) % n + 1;
}
}
return res;
}
// int main() {
// vector<vector<int>> res = create_map(6, 5, {1, 2, 1, 4, 4}, {2, 3, 4, 5, 6});
// for (int i = 0; i < 2 * n - 1; ++i) {
// for (int j = 0; j < 2 * n - 1; ++j) {
// cout << res[i][j] << " ";
// }
// cout << '\n';
// }
// }
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