#include<bits/stdc++.h>
using namespace std;
using ll =long long;
const ll N = 2e5 + 2;
vector < ll > adj[N];
ll anc[20][N], tin[N], tout[N], timer = 0;
ll a[N];
bool is_ancestor(ll x, ll y) {
if ( tin[x] <= tin[y] && tout[y] <= tout[x]) return 1;
return 0;
}
ll LCA(ll x, ll y) {
if ( is_ancestor(x, y)) return x;
if ( is_ancestor(y, x)) return y;
for (int i = 18; i >= 0; i --) {
if ( !is_ancestor(anc[i][x], y)) x =anc[i][x];
}
return anc[0][x];
}
void Go(ll node, ll par) {
timer ++;
anc[0][node] = par;
tin[node] = timer;
for (int i = 1; i <= 18; i ++) anc[i][node] = anc[i - 1][anc[i - 1][node]];
for (ll nxt : adj[node]) {
if ( nxt == par) continue;
Go(nxt, node);
}
timer ++;
tout[node] = timer;
}
ll T[4 * N];
void Build(ll p, ll lo, ll hi) {
if ( lo == hi) {
T[p] = a[lo];
return ;
}
ll mid = (lo + hi)/2;
Build(2 * p, lo, mid);
Build(2 * p + 1, mid + 1, hi);
T[p]= LCA(T[2 * p], T[2 * p + 1]);
return ;
}
ll ans_lo , ans_hi;
ll Find(ll p, ll lo, ll hi, ll l, ll r, ll x) {
if ( lo > r || l > hi) return -1;
if ( l <= lo && hi <=r ) {
if ( T[p] == x) {
ans_lo = max(lo, l);
ans_hi = min(hi, r);
}
return T[p];
}
ll mid = (lo + hi)/2, lef, rig;
lef =Find(2 * p, lo, mid, l, r, x);
rig =Find(2 * p + 1, mid + 1, hi, l, r, x);
if ( lef == -1) return rig;
if ( rig == -1) return lef;
lef = LCA(lef, rig);
if ( lef == x) {
ans_lo = max(lo, l);
ans_hi = min(hi, r);
}
return lef;
}
void Update(ll p, ll lo, ll hi , ll x, ll y){
if ( lo == hi) {
T[p] = y;
return ;
}
ll mid = (lo + hi)/2;
if ( x <= mid) Update(2 * p, lo, mid, x, y);
else Update(2 * p + 1, mid + 1, hi, x, y);
T[p] = LCA(T[2 * p], T[2 * p + 1]);
}
int main() {
ll n, m, r, s, t,q, i, ans, lo, hi, mx_ind, mx, x, y, j;
cin >> n >> m >> q;
for (i = 1; i < n; i++) {
cin >> x >> y;
adj[x].push_back(y);
adj[y].push_back(x);
}
Go(1, 1);
for (i = 1; i <= m; i ++) {
cin >> a[i];
}
Build(1, 1, m);
cout<< LCA(3, 2) << endl;
while (q --) {
cin >> x;
if ( x == 2) {
cin >> lo >> hi >> x;
ans_lo = ans_hi = -1;
r = Find(1, 1, m, lo, hi, x);
cout << r << " " << ans_lo << " " << ans_hi << endl;
}
else {
cin >> x >> y;
Update(1, 1, m, x, y);
}
}
}
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