#include "elephants.h"
#include "bits/stdc++.h"
using namespace std;
int n, l;
vector<int> a;
unordered_map<int, int> Mapa;
void init(int N, int L, int X[]){
n = N;
l = L;
for(int i = 0; i < n; i++){
Mapa[i] = i;
a.push_back(X[i]);
}
}
int update(int i, int y){
a[Mapa[i]] = y;
for(int j = Mapa[i]; j > 0; j--){
if(a[j] >= a[j - 1]) break;
else {
swap(a[j], a[j - 1]);
swap(Mapa[j], Mapa[j - 1]);
}
}
for(int j = Mapa[i]; j < n - 1; j++){
if(a[j] <= a[j + 1]) break;
else {
swap(a[j], a[j + 1]);
swap(Mapa[j], Mapa[j + 1]);
}
}
int r = 0, p = -2;
for(auto E: a){
if(p == -2){
r++;
p = E;
} else if(E > p + l){
r++;
p = E;
}
}
return r;
}
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