#include "game.h"
#include <bits/stdc++.h>
#include <ext/pb_ds/assoc_container.hpp>
#include <ext/pb_ds/tree_policy.hpp>
#define ll long long
#define ld long double
#define ull unsigned long long
#define ff first
#define ss second
#define pii pair<int,int>
#define pll pair<long long, long long>
#define vi vector<int>
#define vl vector<long long>
#define pb push_back
#define rep(i, b) for(int i = 0; i < (b); ++i)
#define rep2(i,a,b) for(int i = a; i <= (b); ++i)
#define rep3(i,a,b,c) for(int i = a; i <= (b); i+=c)
#define count_bits(x) __builtin_popcountll((x))
#define all(x) (x).begin(),(x).end()
#define siz(x) (int)(x).size()
#define forall(it,x) for(auto& it:(x))
using namespace __gnu_pbds;
using namespace std;
typedef tree<int, null_type, less<int>, rb_tree_tag,tree_order_statistics_node_update> ordered_set;
mt19937 mt;void random_start(){mt.seed(chrono::time_point_cast<chrono::milliseconds>(chrono::high_resolution_clock::now()).time_since_epoch().count());}
ll los(ll a, ll b) {return a + (mt() % (b-a+1));}
const int INF = 1e9+50;
const ll INF_L = 1e18+40;
const ll MOD = 1e9+7;
int rep_[1501];
int siz_[1501];
int n;
int fint(int v)
{
if(rep_[v] == v) return v;
rep_[v] = fint(rep_[v]);
return rep_[v];
}
int edges[1501][1501];
void initialize(int N)
{
n = N;
rep(i,n)
{
rep_[i] = i;
siz_[i] = 1;
}
}
void onion(int a, int b)
{
a = fint(a);
b = fint(b);
rep(i,n)
{
if(fint(i) == i && fint(i) != a && fint(i) != b)
{
edges[i][b] += edges[i][a];
edges[b][i] += edges[a][i];
}
}
rep_[a] = b;
siz_[b] += siz_[a];
}
int hasEdge(int u, int v)
{
if(siz_[fint(u)] * siz_[fint(v)] == edges[fint(u)][fint(v)]+1)
{
onion(u,v);
return 1;
}
else
{
edges[fint(u)][fint(v)]++;
edges[fint(v)][fint(u)]++;
return 0;
}
}
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