이 제출은 이전 버전의 oj.uz에서 채점하였습니다. 현재는 제출 당시와는 다른 서버에서 채점을 하기 때문에, 다시 제출하면 결과가 달라질 수도 있습니다.
#include "Azer.h"
#include <vector>
#include <algorithm>
#include <cstdio>
#include <cstdlib>
#include <cassert>
#include <iostream>
#include <queue>
using namespace std;
const int MAXN = 2010, INF = 1e8;
namespace {
struct Edge
{
int w, v;
Edge(int _w, int _v): w(_w), v(_v) {}
bool operator< (const Edge &e) const { return w > e.w; }
};
int N;
vector<Edge> G[MAXN];
priority_queue<Edge> pq;
vector<int> dist;
vector<bool> received, done;
int prvU, lastW, cnt;
const int DIST_BITS = 9, VERTEX_BITS = 11;
const int DIST = 0, VERTEX = 1;
int state;
int findNxtU()
{
while (!pq.empty()) {
auto a = pq.top();
if (done[a.v] || dist[a.v] != a.w) { pq.pop(); continue; }
return a.v;
}
return -1;
}
void update(int u)
{
assert(done[u] == 0);
++cnt;
done[u] = 1;
for (auto &a : G[u]) {
if (dist[a.v] > dist[u] + a.w) pq.emplace(dist[a.v] = dist[u] + a.w, a.v);
}
}
}
void InitA(int _N, int A, vector<int> U, vector<int> V, vector<int> C)
{
N = _N;
for (int i = 0; i < A; ++i) {
G[U[i]].emplace_back(C[i], V[i]);
G[V[i]].emplace_back(C[i], U[i]);
}
dist.assign(N, INF);
done.assign(N, 0);
dist[prvU = 0] = 0;
update(0);
state = DIST;
}
void ReceiveA(bool b)
{
received.push_back(b);
if (state == DIST) {
if (received.size() != DIST_BITS) return;
int wB = dist[prvU];
for (int i = 0; i < DIST_BITS; ++i) if (received[i]) wB += (1 << i);
received.clear();
int nxtU = findNxtU();
int wA = (nxtU >= 0 ? dist[nxtU] - dist[prvU] : (1 << DIST_BITS) - 1);
// cerr << "A: " << nxtU << " - " << wA << ", " << prvU << " - " << dist[prvU] << endl;
for (int i = 0; i < DIST_BITS; ++i) SendA((wA >> i) & 1);
wA += dist[prvU];
if (wA < wB) {
// cerr << "A " << nxtU << ' ' << wA << ' ' << wB << endl;
for (int i = 0; i < VERTEX_BITS; ++i) SendA((nxtU >> i) & 1);
update(nxtU);
prvU = nxtU;
state = DIST;
} else {
lastW = wB;
state = VERTEX;
}
} else if (state == VERTEX) {
if (received.size() != VERTEX_BITS) return;
int u = 0;
for (int i = 0; i < VERTEX_BITS; ++i) if (received[i]) u += (1 << i);
received.clear();
// if (u == 3) cout << "SSSS " << prvU << ' ' << dist[prvU] << ' ' << lastW << endl;
dist[u] = lastW;
update(u);
prvU = u;
state = DIST;
}
}
vector<int> Answer() { return dist; }
#include "Baijan.h"
#include <vector>
#include <algorithm>
#include <cstdio>
#include <cstdlib>
#include <cassert>
#include <iostream>
#include <queue>
using namespace std;
const int MAXN = 2010, INF = 1e8;
namespace {
struct Edge
{
int w, v;
Edge(int _w, int _v): w(_w), v(_v) {}
bool operator< (const Edge &e) const { return w > e.w; }
};
int N;
vector<Edge> G[MAXN];
priority_queue<Edge> pq;
vector<int> dist;
vector<bool> received, done;
int prvU, lastW, cnt;
const int DIST_BITS = 9, VERTEX_BITS = 11;
const int DIST = 0, VERTEX = 1;
int state;
int findNxtU()
{
while (!pq.empty()) {
auto a = pq.top();
if (done[a.v] || dist[a.v] != a.w) { pq.pop(); continue; }
return a.v;
}
return -1;
}
void update(int u)
{
assert(done[u] == 0);
++cnt;
done[u] = 1;
for (auto &a : G[u]) {
if (dist[a.v] > dist[u] + a.w) pq.emplace(dist[a.v] = dist[u] + a.w, a.v);
}
}
void newChat()
{
if (cnt == N) return;
int nxtU = findNxtU();
int w = (nxtU >= 0 ? dist[nxtU] - dist[prvU] : (1 << DIST_BITS) - 1);
state = DIST;
// cerr << "B: " << nxtU << " - " << w << ", " << prvU << " - " << dist[prvU] << endl;
for (int i = 0; i < DIST_BITS; ++i) SendB((w >> i) & 1);
}
}
void InitB(int _N, int A, vector<int> U, vector<int> V, vector<int> C)
{
N = _N;
for (int i = 0; i < A; ++i) {
G[U[i]].emplace_back(C[i], V[i]);
G[V[i]].emplace_back(C[i], U[i]);
}
dist.assign(N, INF);
done.assign(N, 0);
cnt = 0;
dist[prvU = 0] = 0;
update(0);
newChat();
}
void ReceiveB(bool b)
{
received.push_back(b);
if (state == DIST) {
if (received.size() != DIST_BITS) return;
int wA = dist[prvU];
for (int i = 0; i < DIST_BITS; ++i) if (received[i]) wA += (1 << i);
received.clear();
int nxtU = findNxtU();
int wB = (nxtU >= 0 ? dist[nxtU] : dist[prvU] + (1 << DIST_BITS) - 1);
if (wA < wB) {
lastW = wA;
state = VERTEX;
} else {
// cerr << "B " << nxtU << ' ' << wA << ' ' << wB << endl;
for (int i = 0; i < VERTEX_BITS; ++i) SendB((nxtU >> i) & 1);
update(nxtU);
prvU = nxtU;
newChat();
}
} else if (state == VERTEX) {
if (received.size() != VERTEX_BITS) return;
int u = 0;
for (int i = 0; i < VERTEX_BITS; ++i) if (received[i]) u += (1 << i);
received.clear();
dist[u] = lastW;
update(u);
prvU = u;
newChat();
}
}
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