Submission #1222734

#TimeUsernameProblemLanguageResultExecution timeMemory
1222734Dreamy_lovesperKlasika (COCI20_klasika)C++20
66 / 110
208 ms80748 KiB
#include <bits/stdc++.h> using namespace std; // Do you think you'll ever remember me someday, or will I just fade away from your memory? #define LIFESUCK ios_base::sync_with_stdio(0);cin.tie(0);cout.tie(0); #define ll long long #define str string #define mll map<ll, ll> #define vll vector<ll> #define pll pair<ll, ll> #define fi first #define se second #define all(c) c.begin(), c.end() #define pb push_back #define debug cout << "I Love You\n"; #define fu(i, a, b) for (int i = a; i <= b; i++) #define fd(i, b, a) for (int i = b; i >= a; i--) #define Bitc(msk, j) ((msk >> j) & 1) #define _log(x) 31 - __builtin_clz(x) const ll Mod = 1e9 + 7; const ll inf = (1ll << 30); const ll lnf = (1ll << 60); // When time passes and things change... will you still remember someone like me? int64_t add(ll &a, ll b) { a += b; if (a >= Mod) a %= Mod; while (a < 0) a += Mod; return a; } int64_t mul(ll a, ll b) { a = 1ll * a * b % Mod; return a; } template <class X, class Y> bool minimize(X &x, Y y) { X eps = 1e-9; if (x > y + eps) { x = y; return 1; } return 0; } template <class X, class Y> bool maximize(X &x, Y y) { X eps = 1e-9; if (x + eps < y) { x = y; return 1; } return 0; } // I wonder… will I just become a distant memory to you one day? #define mxn 200'007 ll n, q; struct Quest { str o; ll u, v; } Qu[mxn]; struct Trie{ struct Node { Node*child[2]; Node () { child[0] = child[1] = nullptr; } }; Node*root; Trie() {root = new Node();} void add(ll x) { Node*p = root; fd(j, 31, 0) { ll k = Bitc(x, j); if(p->child[k] == nullptr) p->child[k] = new Node(); p = p->child[k]; } } ll get(ll x) { Node*p = root; ll sad = 0; fd(j, 31, 0) { ll k = Bitc(x, j); if(p->child[k ^ 1] != nullptr) { sad |= (1 << j); p = p->child[k ^ 1]; } else if(p->child[k] != nullptr) p = p ->child[k]; else break; } return sad; } } trie; namespace Love12 { bool check () { return ( q <= 2007 ); } ll par[2007]; vector<pll> graph[2007]; ll sad = 0, cr = 0; void dfs(ll u, ll p, ll sum) { maximize(sad, cr ^ sum); for(auto&[v, w]: graph[u]) { if(v == p) continue; dfs(v, u, sum ^ w); } } bool findV(ll u, ll p, ll end) { if(u == end) return 1; for(auto&[v, w]: graph[u]) { if(v == p) continue; if(findV(v, u, end)) {cr ^= w; return 1;} } return 0; } void DreamyLove () { ll vertex = 1; fu(qst, 1, q) { auto[o, u, v] = Qu[qst]; if(o == "Add") { graph[u].pb({++vertex, v}); graph[vertex].pb({u, v}); par[vertex] = u; } else { sad = 0, cr = 0; findV(u, 0, v); dfs(v, par[v], 0); cout << sad << '\n'; } } // } } namespace Love3 { bool check () { fu(i, 1, q) if(Qu[i].o != "Add") if(Qu[i].v != 1) return 0; return 1; } ll g[mxn]; void DreamyLove () { ll vertex = 1; trie.add(0); fu(qst, 1, q) { auto[o, u, v] = Qu[qst]; if(o == "Add") { g[++vertex] = (g[u] ^ v); trie.add(g[vertex]); } else cout << trie.get(g[u]) << '\n'; } // } } void lovesper(const ll &TestCase) { cin >> q; fu ( i, 1, q ) cin >> Qu[i].o >> Qu[i].u >> Qu[i].v; if(Love12::check()) { Love12::DreamyLove(); return; } if(Love3::check()) { Love3::DreamyLove(); return; } } signed main() { LIFESUCK #define name "lovesper" // freopen(name".inp", "r", stdin); // freopen(name".out", "w", stdout); ll Test = 1; // cin >> Test; fu(i, 1, Test) { lovesper(i); if (i < Test) cout << '\n'; } return 0; }
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