#include "towers.h"
#include <map>
#include <queue>
#include <vector>
struct Fenwick {
std::vector<int> vals;
void init(int n) {
vals.resize(n + 1);
}
void update(int i, int x) {
while (i < vals.size()) {
vals[i] = std::max(vals[i], x);
i += i & (-i);
}
}
int premax(int r) {
int ans = 0;
while (r) {
ans = std::max(ans, vals[r]);
r -= r & (-r);
}
return ans;
}
};
int n;
std::vector<int> heights;
std::vector<int> heightsc;
std::vector<std::vector<int>> stc;
std::map<int, int> cc;
std::vector<int> invcc;
void init(int N, std::vector<int> H) {
invcc.clear();
cc.clear();
stc.clear();
n = N;
for (int i : H) cc[i] = 0;
int cccounter = 0;
for (auto& [x, y] : cc) y = cccounter++, invcc.push_back(x);
heightsc = heights = H;
for (int& i : heightsc) i = cc[i];
stc.push_back(heightsc);
for (int sz = 1; sz < 20; ++sz) {
stc.emplace_back();
for (int i = 0; i + (1 << sz) <= N; ++i) {
stc[sz].push_back(std::max(stc[sz - 1][i], stc[sz - 1][i + (1 << (sz - 1))]));
}
}
}
int rangemax(int l, int r) {
int sz = r - l + 1;
int log = -1;
while (sz) sz >>= 1, ++log;
return invcc[std::max(stc[log][l], stc[log][r - (1 << log) + 1])];
}
bool can_communicate(int x, int y, int interference) {
return rangemax(x, y) >= std::max(heights[x], heights[y]) + interference;
}
struct WaitlistCmp {
bool operator()(int i, int j) {
return heights[i] > heights[j];
}
};
int max_towers(int l, int r, int d) {
std::priority_queue<int, std::vector<int>, WaitlistCmp> waitlist;
Fenwick tree;
tree.init(n + 10);
std::vector<int> ans(n + 10);
int max = 0;
for (int i = l; i <= r; ++i) {
int lo = 0, hi = i;
while (lo < hi) {
int mid = (lo + hi + 1) / 2;
if (rangemax(mid, i) >= heights[i] + d) {
lo = mid;
} else {
hi = mid - 1;
}
}
ans[i] = tree.premax(lo) + 1;
max = std::max(max, ans[i]);
waitlist.push(i);
while (!waitlist.empty() && heights[waitlist.top()] + d <= heights[i]) {
int j = waitlist.top();
waitlist.pop();
tree.update(j + 1, ans[j]);
}
}
return max;
}
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