제출 #1218009

#제출 시각아이디문제언어결과실행 시간메모리
1218009InvMODSoccer (JOI17_soccer)C++17
100 / 100
397 ms52360 KiB
#include<bits/stdc++.h> using namespace std; #define fi first #define se second #define pb push_back #define eb emplace_back #define vi vector<int> #define pi pair<int,int> #define sz(v) (int)(v).size() #define all(v) (v).begin(), (v).end() #define compact(v) (v).erase(unique(all(v)), (v).end()) template<class T> using upq = priority_queue<T, vector<T>, greater<T>>; template<class T> int lwrbound(const vector<T>& a, const T& b, const int s = 0){return int(lower_bound(s + all(a), b) - a.begin());} template<class T> int uprbound(const vector<T>& a, const T& b, const int s = 0){return int(upper_bound(s + all(a), b) - a.begin());} #define FOR(i, a, b) for(int i = (a); i <= (b); i++) #define ROF(i, a, b) for(int i = (a); i >= (b); i--) #define sumof(x) accumulate(all(x), 0ll) #define dbg(x) "[" << #x " = " << (x) << "]" #define el "\n" using ll = long long; using ld = long double; template<class T> bool ckmx(T& a, const T b){return (a < b ? a = b, true : false);} template<class T> bool ckmn(T& a, const T b){return (a > b ? a = b, true : false);} const int N = 251e3 + 5; const ll INF = 1e17; struct Node{ int x, dir; ll w; bool isPlayer; Node(int x = 0, int dir = 0, ll w = 0, bool isPlayer = false): x(x), dir(dir), w(w), isPlayer(isPlayer) {} bool operator < (const Node& q) const{ return w > q.w; } }; vector<vector<ll>> dist[N]; void Main() { int H,W; cin >> H >> W; vector<vector<bool>> has(H + 1, vector<bool>(W + 1, false)); auto id = [&](int r, int c) -> int{ return r * (W + 1) + c; }; auto init = [&](int x, int y) -> bool{ return (0 <= x && x <= H) && (0 <= y && y <= W); }; ll A,B,C; cin >> A >> B >> C; int n, beg, fin; cin >> n; FOR(i, 1, n){ int x,y; cin >> x >> y; has[x][y] = true; if(i == 1) beg = id(x, y); if(i == n) fin = id(x, y); } // if A * p + B <= C * p -> A < C auto hamat = [&]() -> ll{ int x1 = beg / (W + 1); int x2 = fin / (W + 1); int y1 = beg % (W + 1); int y2 = fin % (W + 1); return 1ll * (abs(x1 - x2) + abs(y1 - y2)) * C; }; if(A >= C){ cout << hamat() << el; return; } queue<pi> q; vector<ll> near(id(H, W) + 1, INF); FOR(i, 0, H){ FOR(j, 0, W){ if(id(i, j) != beg) dist[id(i, j)] = vector<vector<ll>>(2, vector<ll>(2, INF)); else{ dist[id(i, j)] = vector<vector<ll>>(2, vector<ll>(2, 0)); dist[id(i, j)][0][0] = dist[id(i, j)][0][1] = INF; } if(has[i][j]){ q.emplace(i, j); near[id(i, j)] = 0; } } } // 0: horizontal, 1: veritcal const int dx[4] = {0, -1, 0, 1}; const int dy[4] = {1, 0, -1, 0}; while(sz(q)){ pi e = q.front(); q.pop(); int x = e.fi, y = e.se; FOR(i, 0, 3){ int xx = x + dx[i]; int yy = y + dy[i]; if(init(xx, yy)){ if(near[id(xx, yy)] == INF){ near[id(xx, yy)] = near[id(x, y)] + C; q.emplace(xx, yy); } } } } ll kickDist = B / (C - A); // kick * A + B < C * kick => B / (C - A) < kick priority_queue<Node> pq; FOR(dir, 0, 1) pq.emplace(beg, dir, 0, true); while(sz(pq)){ Node eq = pq.top(); pq.pop(); int x = eq.x, dir = eq.dir, isP = eq.isPlayer; if(eq.w > dist[x][isP][dir]) continue; if(!isP){ // move to the next position with the same direction int r = x / (W + 1), c = x % (W + 1); FOR(i, 0, 3){ if(dir == (i & 1)){ int nr = r + dx[i]; int nc = c + dy[i]; if(init(nr, nc)){ int v = id(nr, nc); // the ball will be move if(ckmn(dist[v][isP][dir], dist[x][isP][dir] + A)){ pq.emplace(v, dir, dist[v][isP][dir], isP); } // we can give it to a player or a player will come there and claim it if(ckmn(dist[v][true][dir], dist[v][isP][dir] + near[v])){ pq.emplace(v, dir, dist[v][true][dir], true); } } } } } else{ // move to any direction because we are player int r = x / (W + 1), c = x % (W + 1); FOR(i, 0, 3){ int nr = r + dx[i]; int nc = c + dy[i]; // we will go to the position if(init(nr, nc)){ int v = id(nr, nc); if(ckmn(dist[v][isP][(i & 1)], dist[x][isP][dir] + C)){ pq.emplace(v, (i & 1), dist[v][isP][(i & 1)], isP); } } nr = r + kickDist * dx[i]; nc = c + kickDist * dy[i]; // we will kick it to the position if(init(nr, nc)){ int v = id(nr, nc); // no one will receive it if(ckmn(dist[v][false][(i & 1)], dist[x][isP][dir] + kickDist * A + B)){ pq.emplace(v, (i & 1), dist[v][false][(i & 1)], false); } // we will pass to some player if(ckmn(dist[v][isP][(i & 1)], dist[x][isP][dir] + kickDist * A + B + near[v])){ pq.emplace(v, (i & 1), dist[v][isP][(i & 1)], isP); } } } } } ll ans = min(dist[fin][1][0], dist[fin][1][1]); // we need to have someone at finish position cout << ans << el; } int32_t main() { ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0); #define name "InvMOD" if(fopen(name".INP", "r")){ freopen(name".INP", "r", stdin); freopen(name".OUT", "w", stdout); } int t = 1; while(t--) Main(); return 0; }

컴파일 시 표준 에러 (stderr) 메시지

soccer.cpp: In function 'int32_t main()':
soccer.cpp:210:16: warning: ignoring return value of 'FILE* freopen(const char*, const char*, FILE*)' declared with attribute 'warn_unused_result' [-Wunused-result]
  210 |         freopen(name".INP", "r", stdin);
      |         ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~
soccer.cpp:211:16: warning: ignoring return value of 'FILE* freopen(const char*, const char*, FILE*)' declared with attribute 'warn_unused_result' [-Wunused-result]
  211 |         freopen(name".OUT", "w", stdout);
      |         ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~
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