#include <bits/stdc++.h>
using namespace std;
typedef long long ll;
mt19937 rng(chrono::steady_clock::now().time_since_epoch().count());
const int N = 2e5 + 10, Limit = 5e6;
int n, m, a[N], iterations, val[N];
vector<int> g[N], seen;
bool vis[N];
void process(int v){
int source = v;
priority_queue<pair<int, int>> pq;
ll sm = a[v];
vis[v] = 1;
seen.push_back(v);
for (int u : g[v]){
iterations++;
if (!vis[u])
pq.push({-a[u], u});
}
while (!pq.empty() and !val[source]){
iterations++;
auto [w, v] = pq.top();
pq.pop();
w = -w;
if (w > sm) break;
if (vis[v]) continue;
if (val[v] == 1){
val[source] = 1;
break;
}
sm += w;
vis[v] = 1;
seen.push_back(v);
for (int u : g[v]){
iterations++;
if (!vis[u]){
pq.push({-a[u], u});
if (a[u] <= sm and val[u] == 1)
val[source] = 1;
}
}
}
}
int main(){
ios::sync_with_stdio(0);
cin.tie(0); cout.tie(0);
cin >> n >> m;
for (int i = 1; i <= n; i ++)
cin >> a[i];
for (int i = 0; i < m; i ++){
int u, v;
cin >> u >> v;
g[u].push_back(v);
g[v].push_back(u);
}
vector<int> vec;
for (int i = 1; i <= n; i ++)
vec.push_back(i);
shuffle(vec.begin(), vec.end(), rng);
for (int v : vec){
if (iterations > Limit) break;
if (val[v]) continue;
process(v);
if (seen.size() == n or val[v] == 1)
val[v] = 1;
else{
for (int x : seen)
val[v] = -1;
}
for (int x : seen)
vis[x] = 0;
seen.clear();
}
for (int v = 1; v <= n; v ++){
if (val[v]) continue;
process(v);
if (seen.size() == n or val[v] == 1)
val[v] = 1;
else{
for (int x : seen)
val[v] = -1;
}
for (int x : seen)
vis[x] = 0;
seen.clear();
}
for (int v = 1; v <= n; v ++)
cout << (val[v] == 1 ? '1' : '0');
cout << endl;
}
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