Submission #1215315

#TimeUsernameProblemLanguageResultExecution timeMemory
1215315ColourAttilaToy Train (IOI17_train)C++20
0 / 100
2096 ms1088 KiB
#include <bits/stdc++.h> using namespace std; vector<int> who_wins(vector<int> own, vector<int> rs, vector<int> us, vector<int> vs) { int n = own.size(); vector<vector<int>> G(n); for (int i = 0; i < us.size(); ++i) { G[us[i]].push_back(vs[i]); } //marc[i] = 1 if starting from vertex i it i spossible to reach any vertex in ss regardless of the opponents moves auto reach = [&](vector<bool> &ss) { vector<bool> marc = ss; queue<int> q; for (int i = 0; i < n; ++i) if (marc[i]) q.push(i); vector<int> in(n); for (int i = 0; i < n; ++i) if (!own[i]) in[i] = G[i].size(); while (!q.empty()) { int u = q.front(); q.pop(); for (int v: G[u]) if (!marc[v]) if (own[v]) { marc[v] = true; q.push(v); } else { --in[v]; if (in[v] == 0) { marc[v] = true; q.push(v); }} } return marc; }; //current set of verticies to check vector<bool> rline(rs.begin(), rs.end()); bool change = true; while (true) { vector<bool> fs = reach(rline); change = false; for (int u = 0; u < n; ++u) { if (!rline[u]) continue; if (own[u]) { bool ok = false; for (int v: G[u]) { if (fs[v]) ok = true; } if (!ok) { rline[u] = false; change = true; } } else { bool ok = true; for (int v: G[u]){ if (!fs[v]) ok = false; } if (!ok) { rline[u] = false; change = true; } } } } auto ans = reach(rline); return vector<int>(ans.begin(), ans.end()); }
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