#include "grader.h"
#include "memory.h"
#include <bits/stdc++.h>
using namespace std;
void play() {
int i;
char a,b;
vector<bool> comp(26,false);
vector<vector<int>> mapa(26,vector<int>());
for (i=1; i<50; i+=2) {
a = faceup(i);
b = faceup(i+1);
if(a==b) comp[a-64]=true;
mapa[a-64].push_back(i);
mapa[b-64].push_back(i+1);
}
for (i=1; i<26; i++) {
if(!comp[i]){
faceup(mapa[i][0]);
faceup(mapa[i][1]);
}
}
}
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