#include "grader.h"
#include "memory.h"
#include <bits/stdc++.h>
using namespace std;
void play() {
   int i;
   char a,b;
   vector<bool> comp(26,false);
   vector<vector<int>> mapa(26,vector<int>());
   for (i=1; i<50; i+=2) {
      a = faceup(i);
      b = faceup(i+1);
      if(a==b) comp[a-64]=true;
      mapa[a-64].push_back(i);
      mapa[b-64].push_back(i+1);
   }
   for (i=1; i<26; i++) {
      if(!comp[i]){
         faceup(mapa[i][0]);
         faceup(mapa[i][1]);
         }
   }
}
| # | Verdict  | Execution time | Memory | Grader output | 
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| # | Verdict  | Execution time | Memory | Grader output | 
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