#include <bits/stdc++.h>
using namespace std;
#define f1 first
#define s2 second
using ii = pair<int, int>;
const int MAX = 1e9;
struct Node
{
int val, lz;
Node *lt, *rt;
Node() : val(0), lz(0), lt(nullptr), rt(nullptr) {}
};
Node* root = new Node();
inline void propagate(Node* &node, int l, int r)
{
if (node->lz)
{
node->val += (r-l+1) * node->lz;
if (l < r)
{
if (!node->lt) node->lt = new Node();
node->lt->lz += node->lz;
if (!node->rt) node->rt = new Node();
node->rt->lz += node->lz;
}
node->lz = 0;
}
}
inline int query(int p, int q, Node* &node = root, int l = 1, int r = MAX)
{
if (!node) return 0;
propagate(node, l, r);
if (l > q || r < p)
return 0;
if (p <= l && r <= q)
return node->val;
int mid = (l + r) >> 1;
return query(p, q, node->lt, l, mid) + query(p, q, node->rt, mid+1, r);
}
inline void add(int p, int q, int val, Node* &node = root, int l = 1, int r = MAX)
{
if (!node) node = new Node();
propagate(node, l, r);
if (l > q || r < p)
return;
if (p <= l && r <= q)
{
node->lz += val;
propagate(node, l, r);
return;
}
int mid = (l + r) >> 1;
add(p, q, val, node->lt, l, mid);
add(p, q, val, node->rt, mid+1, r);
node->val = node->lt->val + node->rt->val;
}
int main()
{
ios :: sync_with_stdio(0);
cin.tie(0);
int N, C = 0;
cin >> N;
set<ii> st;
for (int i = 0; i < N; ++i)
{
int D, L, R;
cin >> D >> L >> R;
L += C; R += C;
if (D == 1)
{
int Z = query(L, R);
cout << Z << '\n';
C += Z;
}
else
{
// find all intervals in st that intersects with [L, R]
const auto isect = [](int l, int r, int p, int q) -> bool
{
return !(l > q || r < p);
};
auto it = st.lower_bound({L, 0});
if (it != st.begin()) it = prev(it);
if (it != st.end() && !isect(it->f1, it->s2, L, R)) it = next(it);
for (; it != st.end() && isect(it->f1, it->s2, L, R); it = st.erase(it))
{
add(it->f1, it->s2, -1);
L = min(L, it->f1); R = max(R, it->s2);
}
add(L, R, 1);
st.insert({L, R});
}
}
return 0;
}
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |