Submission #1168604

#TimeUsernameProblemLanguageResultExecution timeMemory
1168604zh_hLightning Rod (NOI18_lightningrod)C++20
80 / 100
1102 ms263240 KiB
#include <bits/stdc++.h> #define pb push_back using namespace std; inline int readInt() { int x = 0; char ch = getchar(); while (ch < '0' || ch > '9') ch = getchar_unlocked(); while (ch >= '0' && ch <= '9'){ x = (x << 3) + (x << 1) + ch - '0'; ch = getchar_unlocked(); } return x; } int X[10000000], Y[10000000]; int main() { int n = readInt(); vector<pair<int, int>> building; // building[id] = (xi, yi) vector<pair<int, int>> building_mapper; // building_mapper => sort for (int i = 0; i < n; i ++) { X[i] = readInt(); Y[i] = readInt(); building.pb({X[i], Y[i]}); building_mapper.pb({Y[i], i}); } vector<bool> is_covered(n+1, false); sort(building_mapper.begin(), building_mapper.end(), [](pair<int, int> a, pair<int, int> b){ return a.first > b.first; }); int ans = 0; for (int i = 0; i < n; i ++) { if (is_covered[building_mapper[i].second]) {continue;} ans ++; pair<int, int> cur_building = building[building_mapper[i].second]; is_covered[building_mapper[i].second] = true; for (int j = building_mapper[i].second-1; j >= 0; j --) { // check the left side of cur_building if ( abs(building[j].first - cur_building.first) <= abs(building[j].second - cur_building.second) ) { is_covered[j] = true; } else { break; } } for (int j = building_mapper[i].second+1; j < n; j ++) { // check the right side of cur_building if ( abs(building[j].first - cur_building.first) <= abs(building[j].second - cur_building.second) ) { is_covered[j] = true; } else { break; } } } cout << ans << endl; } // key idea: // 1. find the tallest building that is not covered yet // 2. plant a lightning rod there // 3. check the left and right side of the building // => if the building is under cover, mark it under cover and continue check // => if meet a building is not under cover, stop (think why !)
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...