#include<bits/stdc++.h>
#define taskname "A"
using namespace std;
const int LIM = 1e6 + 5;
const int lim = 1e5 + 5;
int n, m, h[lim], bit[LIM];
void update(int p, int x){
    for(; p < LIM; p += p & -p){
        bit[p] += x;
    }
}
void update(int l, int r, int x){
    if(l > r){
        swap(l, r);
    }
    update(l, x);
    update(r + 1, -x);
}
int get(int p){
    int ans = 0;
    for(; p > 0; p -= p & -p){
        ans += bit[p];
    }
    return ans;
}
int main(){
	ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0);
	if(fopen(taskname".inp", "r")){
		freopen(taskname".inp", "r", stdin);
	}
    cin >> n >> m;
    for(int i = 1; i <= n; i++){
        cin >> h[i];
    }
    memset(bit, 0, sizeof(bit));
    for(int i = 1; i < n; i++){
        update(h[i], h[i + 1], 1);
    }
    for(int _ = 0; _ < m; _++){
        int _t;
        cin >> _t;
        if(_t == 1){
            int p, v;
            cin >> p >> v;
            if(p > 1){
                update(h[p], h[p - 1], -1);
                update(v, h[p - 1], 1);
            }
            if(p < n){
                update(h[p], h[p + 1], -1);
                update(v, h[p + 1], 1);
            }
            h[p] = v;
        }
        else{
            int u;
            cin >> u;
            cout << get(u) << "\n";
        }
    }
}
Compilation message (stderr)
game.cpp: In function 'int main()':
game.cpp:29:24: warning: ignoring return value of 'FILE* freopen(const char*, const char*, FILE*)' declared with attribute 'warn_unused_result' [-Wunused-result]
   29 |                 freopen(taskname".inp", "r", stdin);
      |                 ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~| # | Verdict  | Execution time | Memory | Grader output | 
|---|
| Fetching results... | 
| # | Verdict  | Execution time | Memory | Grader output | 
|---|
| Fetching results... | 
| # | Verdict  | Execution time | Memory | Grader output | 
|---|
| Fetching results... |