#include <bits/stdc++.h>
using namespace std;
struct DSU {
vector<int> e;
DSU(int n) {
e = vector<int>(n, -1);
}
int get(int x) {
return e[x] < 0 ? x : e[x] = get(e[x]);
}
void unite(int x, int y) {
x = get(x);
y = get(y);
if (x == y) return;
if (e[x] > e[y]) swap(x, y);
e[x] += e[y];
e[y] = x;
}
int size(int x) {
return -e[get(x)];
}
};
int main() {
int N, M;
cin >> N >> M;
vector<vector<int>> F(N + 1), C(N + 1);
for (int i = 0; i < M; ++i) {
int a, b;
char c;
cin >> a >> b >> c;
if (c == 'A') {
C[a].push_back(b);
C[b].push_back(a);
} else {
F[a].push_back(b);
F[b].push_back(a);
}
}
DSU dsu(N + 1);
for (int i = 1; i <= N; ++i) {
for (auto& u : F[i]) {
dsu.unite(u, i);
}
}
int res = 0;
vector<vector<int>> seg(N + 1);
for (int i = 1; i <= N; ++i){
seg[dsu.get(i)].push_back(i);
}
for (int i = 1; i <= N; ++i) {
if (seg[i].size() == 0) continue;
set<int> st;
int now = seg[i].size();
for (auto& v : seg[i]) {
for (auto& u : C[v]) {
st.insert(dsu.get(u));
}
}
for (auto& u : st) {
now += dsu.size(u);
}
if (now == N) {
res += seg[i].size();
}
}
cout << res << endl;
}
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