#include <bits/stdc++.h>
using namespace std;
typedef long long ll;
typedef long double ld;
typedef vector<int> vi;
typedef vector<vector<int>> vvi;
typedef vector<long long> vll;
typedef vector<vector<long long>> vvll;
typedef pair<int, int> pii;
typedef pair<long long, long long> pll;
typedef set<int> si;
typedef set<long long> sll;
const ll MOD = 998244353;
const ld EPS = 1e-12;
#define endl "\n"
#define sp <<" "<<
#define forn(i, n) for(ll i = 0; i < n; i++)
#define rforn(i, n) for(ll i = n; i >= 0; i--)
#define dbg(x) cout << #x << " = " << x << endl
#define mp make_pair
#define pb push_back
#define fi first
#define se second
#define INF 1e18
#define fast_io() ios_base::sync_with_stdio(false); cin.tie(NULL)
#define all(x) (x).begin(), (x).end()
#define rall(x) (x).rbegin(), (x).rend()
#define sz(x) ((ll)(x).size())
int N;
int mn = 0, mx = 0;
vector<int> ansMin, ansMax;
vector<int> depth;
int treeCenter(vector<vector<int>> &adj) {
vector<int> deg(N, 0);
vector<int> leaves;
for (int i = 0; i < N; i++) {
deg[i] = adj[i].size();
if (deg[i] == 0 || deg[i] == 1) {
leaves.push_back(i);
deg[i] = 0;
}
}
int count = leaves.size();
while (count < N) {
vector<int> newLeaves;
for (auto node : leaves) {
for (auto neighbor : adj[node]) {
deg[neighbor]--;
if (deg[neighbor] == 1) {
newLeaves.push_back(neighbor);
}
}
deg[node] = 0;
}
count += newLeaves.size();
leaves = newLeaves;
}
return leaves[0];
}
void findDepth(int node, int parent, int dep, vector<vector<int>> &adj, vector<int> &depth) {
depth[node] = dep;
for (auto neighbor : adj[node]) {
if (neighbor == parent) continue;
findDepth(neighbor, node, dep + 1, adj, depth);
}
}
void minCase(int node, vector<vector<int>> &adj, vector<bool> &vis) {
int parent = -1;
for (auto neighbor : adj[node]) {
if (depth[neighbor] < depth[node]) {
parent = neighbor;
break;
}
}
// we are at an isolated root
if (parent == -1) {
vis[node] = true;
mn += 2;
swap(ansMin[node], ansMin[adj[node][0]]);
}
else {
if (vis[parent]) return; // don't know why this call is needed but it works...
vis[parent] = true;
for (auto neighbor : adj[parent]) {
if (depth[neighbor] < depth[parent]) continue;
if (vis[neighbor]) continue;
vis[node] = true;
mn += 2;
swap(ansMin[parent], ansMin[neighbor]);
}
}
return;
}
void solution() {
cin >> N;
ansMin.resize(N);
ansMax.resize(N);
for (int i = 0; i < N; i++) {
ansMin[i] = i;
ansMax[i] = i;
}
vector<vector<int>> adj(N);
for (int i = 0; i < N - 1; i++) {
int u, v; cin >> u >> v;
u--; v--;
adj[u].push_back(v);
adj[v].push_back(u);
}
int center = treeCenter(adj);
depth.resize(N);
findDepth(center, -1, 0, adj, depth);
// min case
vector<bool> vis(N, false);
vector<pair<int, int>> depthCopy(N);
for (int i = 0; i < N; i++) {
depthCopy[i] = {depth[i], i};
}
sort(rall(depthCopy));
for (int i = 0; i < N; i++) {
if (!vis[depthCopy[i].second]) {
minCase(depthCopy[i].second, adj, vis);
}
}
// print the answer
cout << mn sp mx << endl;
for (int x : ansMin) cout << x + 1 << " ";
cout << endl;
for (int x : ansMax) cout << x + 1 << " ";
cout << endl;
return;
}
signed main() {
fast_io();
solution();
// int tests; cin >> tests;
// while (tests--) {
// solution();
// }
return 0;
}
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