#include <bits/stdc++.h>
using namespace std;
using ll = long long;
using ld = long double;
using pl = pair<ll,ll>;
using pii = pair<int,int>;
using tpl = tuple<int,int,int>;
using ocean = bitset<500 * 500>;
#define all(a) a.begin(), a.end()
#define filter(a) a.erase(unique(all(a)), a.end())
ocean fltLeft, fltRight, fltUp, fltDown, dp, emptyCell;
int n, m, k;
int node (int i, int j) { return i * m + j; }
ocean moveLeft (const ocean &cur) {
ocean ans = (cur & fltLeft) >> 1;
return ans & emptyCell;
}
ocean moveRight (const ocean &cur) {
ocean ans = (cur & fltRight) << 1;
return ans & emptyCell;
}
ocean moveUp (const ocean &cur) {
ocean ans = (cur & fltUp) >> m;
return ans & emptyCell;
}
ocean moveDown (const ocean &cur) {
ocean ans = (cur & fltDown) << m;
return ans & emptyCell;
}
int main()
{
ios::sync_with_stdio(0);
cin.tie(0);
cin >> n >> m >> k;
/// read input & prep bitsets
for (int i = 0; i < n; i++) {
for (int j = 0; j < m; j++) {
char c; cin >> c;
int curNode = node(i, j);
if (c == '.') emptyCell[curNode] = 1;
if (i > 0) fltUp[curNode] = 1;
if (i + 1 < n) fltDown[curNode] = 1;
if (j > 0) fltLeft[curNode] = 1;
if (j + 1 < m) fltRight[curNode] = 1;
}
}
string s; cin >> s;
/// run modified BFS on bitset
dp = emptyCell; // initially, all empty cells are available
for (int i = 0; i < s.size(); i++) {
if (s[i] == '?')
dp = moveDown(dp) | moveUp(dp) | moveLeft(dp) | moveRight(dp);
else if (s[i] == 'N') dp = moveUp(dp);
else if (s[i] == 'E') dp = moveRight(dp);
else if (s[i] == 'S') dp = moveDown(dp);
else if (s[i] == 'W') dp = moveLeft(dp);
}
cout << dp.count();
return 0;
}
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