#include <algorithm>
#include "grader.h"
#define xx first
#define yy second
using namespace std;
using ii = pair<int, int>;
int GetH(int R, int C, int RS, int CS, int D)
{
int ans = 1000000001;
if (D < 0)
return ans;
int ds[] = {
RS + CS - 2,
R - RS + CS - 1,
R + C - RS - CS,
RS - 1 + C - CS
};
int md = *max_element(ds, ds + 4);
if (md == ds[0])
return Measure(RS - D, CS - D);
if (md == ds[1])
return Measure(RS + D, CS - D);
if (md == ds[2])
return Measure(RS + D, CS + D);
return Measure(RS - D, CS + D);
}
bool Find(int R, int C, int RS, int CS, int D, int X)
{
if (D == 0)
{
int h = Measure(RS, CS);
if (h == X)
{
Pinpoint(RS, CS);
return true;
}
return false;
}
int sx = RS - D, sy = CS;
int dx[] = { 0, 1, 1, -1, -1 };
int dy[] = { 0, 1, -1, -1, 1 };
int di = 0;
for(int i = 0; i < 4 * D; i++, sx += dx[di], sy += dy[di])
{
if (i % D == 0)
di++;
if (sx < 1 || sx > R || sy < 1 || sy > C)
continue;
int h = Measure(sx, sy);
if (h == X)
{
Pinpoint(sx, sy);
return true;
}
}
return false;
}
void Rescue(int R, int C, int RS, int CS, int X) {
// 모서리 4개, 가운데 4개로 max, min을 특정할 수 있다.
// 속하는 영역을 이분 탐색으로 찾은 후 거기 밀기
int l = 1, r = max(R - RS, RS - 1) + max(C - CS, CS - 1);
int ans = 1;
while (l <= r)
{
int mid = (l + r) / 2;
int nowMin = GetH(R, C, RS, CS, mid);
int upMin = GetH(R, C, RS, CS, mid - 1);
if (nowMin <= X && X <= upMin)
{
ans = mid;
break;
}
if (nowMin < X)
r = mid - 1;
else
l = mid + 1;
}
// ans거리에서 탐색
if (!Find(R, C, RS, CS, ans, X))
Find(R, C, RS, CS, ans - 1, X);
}
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
5 ms |
360 KB |
Output is correct |
2 |
Incorrect |
5 ms |
384 KB |
Wrong Answer [5] |
3 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Incorrect |
13 ms |
640 KB |
Wrong Answer [1] |
2 |
Halted |
0 ms |
0 KB |
- |