#include <algorithm>
#include <cmath>
#include <iostream>
#include <math.h>
#include <numeric>
#include <set>
#include <map>
#include <string>
#include <utility>
#include <vector>
#include <climits>
#define all(a) (a).begin(), (a).end()
#define allr(a) (a).rbegin(), (a).rend()
#define ll long long
#define fr(i, a, b) for (ll i = a; i < b; i++)
#define fr1(i, a, b) for (ll i = a - 1; i >= b; i--)
#define fi first
#define se second
#define mp(j, k) make_pair(j, k)
#define pb(x) push_back(x)
#define pbp(x, y) push_back({x, y})
#define in(x) insert(x)
#define vec vector<ll>
#define vecv vector<vector<ll> >
#define veb vector<bool>
#define vecp vector<pair<ll,ll>>
#define yes cout << "YES\n";
#define no cout << "NO\n";
#define ac 1e-7
#define fauto(a) \
for (auto i : a) \
cout << i << " ";
#define fautop(a) \
for (auto i : a) \
cout << i.fi << " " << i.se << endl;
using namespace std;
const int N = 2e6 + 5;
int ST[4 * N];
int lazyMax[4 * N], lazyMin[4 * N];
void init()
{
fill(lazyMax, lazyMax + 4 * N, -1);
fill(lazyMin, lazyMin + 4 * N, 1e9);
}
void propagate(int node, int l, int r)
{
if(lazyMax[node] != -1) //máximo
{
ST[node] = max(lazyMax[node], ST[node]);
if(l != r)
{
int left = node * 2 + 1;
int right = node * 2 + 2;
lazyMax[left] = max(lazyMax[left], lazyMax[node]);
lazyMax[right] = max(lazyMax[right], lazyMax[node]);
}
lazyMax[node] = -1;
}
if(lazyMin[node] != 1e9)
{
ST[node] = min(lazyMin[node], ST[node]);
if(l != r)
{
int left = node * 2 + 1;
int right = node * 2 + 2;
lazyMin[left] = min(lazyMin[left], lazyMin[node]);
lazyMin[right] = min(lazyMin[right], lazyMin[node]);
}
lazyMin[node] = 1e9;
}
}
void updateMax(int node, int l, int r, int a, int b, int h)
{
propagate(node, l, r);
if(l > b || r < a) return;
if(l <= a && b <= r)
{
lazyMax[node] = max(lazyMax[node], h);
propagate(node, l, r);
return;
}
int mid = (l + r) / 2;
int left = node * 2 + 1;
int right = node * 2 + 2;
updateMax(left, l, mid, a, b, h);
updateMax(right, mid + 1, r, a, b, h);
ST[node] = max(ST[left], ST[right]);
}
void updateMin(int node, int l, int r, int a, int b, int h)
{
propagate(node, l, r);
if(l > b || r < a) return;
if(l <= a && b <= r)
{
lazyMin[node] = min(lazyMin[node], h);
propagate(node, l, r);
return;
}
int mid = (l + r) / 2;
int left = node * 2 + 1;
int right = node * 2 + 2;
updateMin(left, l, mid, a, b, h);
updateMin(right, mid + 1, r, a, b, h);
ST[node] = min(ST[left], ST[right]);
}
int query(int node, int l, int r, int pos)
{
propagate(node, l, r);
if(l == r) return ST[node];
int mid = (l + r) / 2;
int left = node * 2 + 1;
int right = node * 2 + 2;
if(pos <= mid) return query(left, l, mid, pos);
else return query(right, mid + 1, r, pos);
}
void buildWall(int n, int k, int op[], int left[], int right[], int height[], int finalHeight[])
{
fr(i, 0, k)
{
ll ax = op[i];
ll a = left[i];
ll b = right[i];
ll h = height[i];
if(ax == 1)
{
updateMax(0, 0, n - 1, a, b, h);
}
else
updateMin(0, 0, n - 1, a, b, h);
}
fr(i, 0, n)
finalHeight[i] = query(0, 0, n - 1, i);
}
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