#include <bits/stdc++.h>
#define F first
#define S second
using namespace std;
using ll = long long;
using pi = pair<int, int>;
using vi = vector<int>;
template<class T> bool ckmin(T& a, T b) { return b < a ? a = b, true : false; }
template<class T> bool ckmax(T& a, T b) { return a < b ? a = b, true : false; }
int main() {
ios::sync_with_stdio(0); cin.tie(0);
int n; cin >> n;
vector<array<int, 3>> a(n + 1);
set<pair<int, int>> s1, s2, s3;
for (int i = 1; i <= n; ++i) {
cin >> a[i][0] >> a[i][1] >> a[i][2];
s1.insert({a[i][0], i});
s2.insert({a[i][1], i});
s3.insert({a[i][2], i});
}
auto scoate = [&](int x) -> void {
s1.erase({a[x][0], x});
s2.erase({a[x][1], x});
s3.erase({a[x][2], x});
};
while (!s1.empty()) {
int x = (*s1.rbegin()).S;
int y = (*s2.rbegin()).S;
int z = (*s3.rbegin()).S;
if (a[x][1] >= a[y][1]) {
scoate(x);
} else if (a[x][2] >= a[z][2]) {
scoate(x);
} else if (a[y][0] >= a[x][0]) {
scoate(y);
} else if (a[y][2] >= a[z][2]) {
scoate(y);
} else if (a[z][0] >= a[x][0]) {
scoate(z);
} else if (a[z][1] >= a[y][1]) {
scoate(z);
} else {
cout << a[x][0] + a[y][1] + a[z][2] << "\n";
return 0;
}
}
cout << -1 << "\n";
}
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