제출 #1145591

#제출 시각아이디문제언어결과실행 시간메모리
1145591monkey133Team Coding (EGOI24_teamcoding)C++20
62 / 100
4120 ms964648 KiB
#include <bits/stdc++.h> using namespace std; // A custom hash to reduce collisions and the overhead of unordered_map. struct custom_hash { static uint64_t splitmix64(uint64_t x) { x += 0x9e3779b97f4a7c15ULL; x = (x ^ (x >> 30)) * 0xbf58476d1ce4e5b9ULL; x = (x ^ (x >> 27)) * 0x94d049bb133111ebULL; return x ^ (x >> 31); } size_t operator()(uint64_t x) const { static const uint64_t random_constant = chrono::steady_clock::now().time_since_epoch().count(); return splitmix64(x + random_constant); } }; //––– Typedefs and macros ––– typedef int ll; typedef pair<ll, ll> pi; #define pb push_back #define mp make_pair ll const blk = 1000; ll n, k, label = 0; ll color[100005], par[100005], in[100005], out[100005], cnt[100005], dep[100005], big[100005]; vector<ll> adj[100005], nodelist[100005]; // Instead of an unordered_set for each color’s depths, we use a vector. vector<ll> deplist[100005]; // We now define our maps with the custom hash. unordered_map<ll, ll, custom_hash> dp[100005], dp2[100005], dp3[100005], dp4[100005], dp5[100005], colMap[100005]; // this stores, per color, the overall counts by depth // Answer stored as (res, -swaps) so that max() works lex–order. pi ans = mp(-1000000000, -1000000000); //––– precomp1: Euler Tour + collect depths for each color ––– void precomp1(ll x = 0) { in[x] = ++label; for (ll u : adj[x]) { dep[u] = dep[x] + 1; precomp1(u); } out[x] = label; // Instead of deplist[color[x]].insert(...), we simply push_back. deplist[color[x]].pb(dep[x]); } //––– precomp2: Build dp and record “col” frequencies ––– void precomp2(ll x = 0) { // Instead of a separate “col” map, we store counts in colMap indexed by color. colMap[color[x]][dep[x]]++; for (ll u : adj[x]) { precomp2(u); // Small-to–large merging: always merge the smaller map into the larger. if (dp[x].size() < dp[u].size()) swap(dp[x], dp[u]); for (auto &p : dp[u]) dp[x][p.first] += p.second; dp[u].clear(); } dp[x][dep[x]]++; // Only build dp2 if this color is “small” (here we check by big[color]) if (!big[color[x]]) { for (ll d : deplist[color[x]]) dp2[x][d] += dp[x][d]; } } //––– dfs: process “big” colors ––– void dfs(ll x, ll c, ll yes = 1) { for (ll u : adj[x]) { dfs(u, c, yes & (color[x] != c)); if (dp4[x].size() < dp4[u].size()) swap(dp4[u], dp4[x]); for (auto &p : dp4[u]) dp4[x][p.first] += p.second; if (dp5[x].size() < dp5[u].size()) swap(dp5[u], dp5[x]); for (auto &p : dp5[u]) dp5[x][p.first] += p.second; dp4[u].clear(); dp5[u].clear(); } if (yes && color[x] == c) { ll res = 0, res2 = 0; // Iterate only over unique depths for this color. for (ll d : deplist[c]) { if (d <= dep[x]) continue; ll take = min(dp4[x][d], colMap[c][d]); res += take; res2 += max(0, take - dp5[x][d]); } ans = max(ans, mp(res, -res2)); } dp4[x][dep[x]]++; if (c == color[x]) dp5[x][dep[x]]++; } //––– solve: process “small” colors ––– void solve(ll c) { int sz = nodelist[c].size(); for (int i = 0; i < sz; i++) { for (int j = i + 1; j < sz; j++) { ll x = nodelist[c][i], y = nodelist[c][j]; if (in[x] > in[y]) swap(x, y); if (in[x] <= in[y] && in[y] <= out[x]) dp3[x][dep[y]]++; } } for (int i = 0; i < sz; i++) { ll x = nodelist[c][i]; ll res = 0, res2 = 0; for (ll d : deplist[c]) { if (d <= dep[x]) continue; ll take = min(dp2[x][d], colMap[c][d]); res += take; res2 += max(0, take - dp3[x][d]); } dp2[x].clear(); dp3[x].clear(); ans = max(ans, mp(res, -res2)); } } //––– main ––– int main(){ ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); cin >> n >> k; for (ll i = 0; i < n; i++){ cin >> color[i]; cnt[color[i]]++; nodelist[color[i]].pb(i); } for (ll i = 0; i < k; i++){ if (cnt[i] > blk) big[i] = 1; } for (ll i = 1; i < n; i++){ cin >> par[i]; adj[par[i]].pb(i); } precomp1(); // For each color, sort and unique the list of depths for (ll i = 0; i < k; i++){ sort(deplist[i].begin(), deplist[i].end()); deplist[i].erase(unique(deplist[i].begin(), deplist[i].end()), deplist[i].end()); } precomp2(); for (ll i = 0; i < k; i++){ if (big[i]) { // Clear temporary maps before processing a new “big” color. for (ll j = 0; j < n; j++){ dp5[j].clear(); dp4[j].clear(); } dfs(0, i, 1); } else { solve(i); } } cout << ans.first + 1 << " " << -ans.second << "\n"; return 0; }
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