#pragma GCC optimize("O3")
#pragma GCC optimize("Ofast")
#pragma GCC optimize("unroll-loops")
#include<bits/stdc++.h>
#define ll long long
#define pii pair<int,int>
#define tiii tuple<int,int,int>
using namespace std;
int main() {
ios_base::sync_with_stdio(false);
cin.tie(0);
cout.tie(0);
int n, m;
cin >> n >> m;
vector<bool> used(m);
vector<vector<pii>> adj(n);
for (int i = 0; i < m; i++) {
int a, b;
cin >> a >> b;
a--; b--;
adj[a].push_back({ b,i });
adj[b].push_back({ a,i });
}
vector<bool> occ(n);
vector<bool> left(n,1);
stack<int> S;
S.push(0);
int pt = 0;
while (S.size()) {
int v = S.top();
while (adj[v].size() && used[adj[v][0].second]) {
swap(adj[v][0], adj[v][adj[v].size() - 1]);
adj[v].pop_back();
}
if (adj[v].size() == 0) left[v] = false;
if (occ[v]) {
cout << S.top() + 1 << " ";
S.pop();
do {
cout << S.top() + 1 << " ";
occ[S.top()] = false; S.pop();
} while (S.top() != v);
cout << "\n";
if (adj[S.top()].size() == 0) {
S.pop();
}
while (pt < n) {
while (adj[pt].size() && used[adj[pt][0].second]) {
swap(adj[pt][0], adj[pt][adj[pt].size() - 1]);
adj[pt].pop_back();
}
if (adj[pt].empty())pt++;
else break;
}
if (S.empty() && pt < left.size()) {
S.push(pt);
}
if (S.empty()) break;
}
v = S.top();
// as long as we have an invalid edge
if (!adj[v].size()) break;
// use an edge
used[adj[v][0].second] = true;
int u = adj[v][0].first;
// erasur
swap(adj[v][0], adj[v][adj[v].size() - 1]);
adj[v].pop_back();
if (adj[v].size() == 0) left[v] = false;
if (adj[u].size() == 0) left[u] = false;
S.push(u);
occ[v] = true;
}
pt++;
}
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