#include <bits/stdc++.h>
#include "dungeons.h"
using namespace std;
long long j[6][25][400001][2];
int n;
int s[400000];
int p[400000];
int w[400000];
int l[400000];
vector<long long> t;
set<int> e;
void init(int nt,vector<int> st,vector<int> pt,vector<int> wt,vector<int> lt)
{
n = nt;
for(int i =0 ;i<n;i++)
{
s[i] = st[i];
p[i] = pt[i];
w[i] = wt[i];
l[i] = lt[i];
}
e.insert(0);
for(int i = 0;i<n;i++)
{
e.insert(s[i]);
}
for(auto i = e.begin();i != e.end();i++)
{
t.push_back(*i);
}
for(int i = 0;i<t.size();i++)
{
for(int q = 0;q<n;q++)
{
if(s[q] <= t[i])
{
j[i][0][q][0] = w[q];
j[i][0][q][1] = s[q];
}
else
{
j[i][0][q][0] = l[q];
j[i][0][q][1] = p[q];
}
}
j[i][0][n][0] = n;
j[i][0][n][1] = 0;
for(int w = 1;w<25;w++)
{
for(int q = 0;q<=n;q++)
{
j[i][w][q][0] = j[i][w-1][j[i][w-1][q][0]][0];
j[i][w][q][1] = j[i][w-1][q][1] + j[i][w-1][j[i][w-1][q][0]][1];
}
}
}
t.push_back(1e18);
}
long long simulate(int x,int zt)
{
long long z = zt;
for(int i = 0;i<t.size()-1;i++)
{
for(int w = 24;w>=0;w--)
{
if(j[i][w][x][1]+z < t[i+1])
{
z+=j[i][w][x][1];
x = j[i][w][x][0];
}
}
z+=j[i][0][x][1];
x = j[i][0][x][0];
}
return z;
}
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |