#include <bits/stdc++.h>
using namespace std;
#define ll long long
#define ld long double
#define all(a) a.begin(), a.end()
#define rall(a) a.rbegin(), a.rend()
int n, L;
vector<vector<int>> v;
vector<vector<ll>> pref;
mt19937 rng((long long) (new char));
bool bad;
void myassert(bool cond) {
if (cond == 0) {
bad = 1;
}
}
struct Frac {
__int128 p;
__int128 q;
Frac(__int128 a = 0, __int128 b = 1) : p(a), q(b) {}
void reduce() {
ll d = __gcd(p, q);
p /= d;
q /= d;
myassert(1 <= q && q <= 1e9);
}
ll getIntValue() {
return p / q;
}
};
bool operator <= (Frac a, Frac b) {
return a.p * b.q <= a.q * b.p;
}
__int128 lcm(__int128 a, __int128 b) {
return a * b / __gcd(a, b);
}
Frac operator + (Frac a, Frac b) {
Frac c = {0, 0};
__int128 d = lcm(a.q, b.q);
myassert(d >= 0 && d <= 1e9);
c.p = a.p * (d / a.q) + b.p * (d / b.q);
c.q = d;
c.reduce();
return c;
}
Frac operator - (Frac a, Frac b) {
assert(b <= a);
Frac c;
__int128 d = lcm(a.q, b.q);
myassert(d >= 0 && d <= 1e9);
c.p = a.p * (d / a.q) - b.p * (d / b.q);
c.q = d;
c.reduce();
return c;
}
Frac operator * (int x, Frac f) {
Frac res = {f.p * x, f.q};
res.reduce();
return res;
}
Frac operator / (Frac f, int x) {
Frac res = {f.p, f.q * x};
res.reduce();
return res;
}
int32_t main() {
if (1) {
ios::sync_with_stdio(0);
cin.tie(0);
cout.tie(0);
}
cin >> n >> L;
v.assign(n + 1, vector<int>(L + 2));
pref.assign(n + 1, vector<ll>(L + 1));
vector<Frac> need(n + 1);
for (int i = 1; i <= n; i += 1) {
ll sum = 0;
for (int j = 1; j <= L; j += 1) {
cin >> v[i][j];
sum += v[i][j];
pref[i][j] = pref[i][j - 1] + v[i][j];
}
v[i][L + 1] = 1;
need[i] = {sum, n};
need[i].reduce();
}
vector<pair<int, Frac>> sol;
for (int step = 1; step <= 100; step += 1) {
vector<int> ord(n);
iota(all(ord), 1);
shuffle(all(ord), rng);
shuffle(all(ord), rng);
shuffle(all(ord), rng);
shuffle(all(ord), rng);
shuffle(all(ord), rng);
vector<pair<int, Frac>> cur;
Frac eaten = {0, 1};
int full = 0;
bad = 0;
for (auto i : ord) {
Frac split;
if (full == L) {
bad = 1;
break;
}
if (need[i] <= v[i][full + 1] * (Frac(full + 1, 1) - eaten)) {
split = eaten + (need[i] / v[i][full + 1]);
split.reduce();
if (bad == 1) {
break;
}
} else {
Frac aux = need[i];
aux = aux - v[i][full + 1] * (Frac(full + 1, 1) - eaten);
if (bad == 1) {
break;
}
split.reduce();
if (!(Frac(0, 1) <= aux)) {
bad = 1;
break;
}
int low = full + 2, high = L, sol = full + 1;
while (low <= high) {
int m = (low + high) / 2;
if (Frac(pref[i][m] - pref[i][full + 1], 1) <= aux) {
sol = m;
low = m + 1;
} else {
high = m - 1;
}
}
if (sol > L) {
bad = 1;
break;
}
aux = aux - Frac(pref[i][sol] - pref[i][full + 1], 1);
split = sol + (aux / v[i][sol + 1]);
split.reduce();
if (!(split <= Frac(L, 1))) {
bad = 1;
break;
}
}
eaten = split;
full = eaten.getIntValue();
cur.push_back({i, eaten});
}
if (bad == 0) {
sol = cur;
break;
}
}
if (sol.size() != n) {
cout << -1 << "\n";
return 0;
}
for (int i = 0; i < sol.size() - 1; i += 1) {
int who = sol[i].first;
Frac split = sol[i].second;
cout << (ll) split.p << " " << (ll) split.q << "\n";
}
for (int i = 0; i < sol.size(); i += 1) {
int who = sol[i].first;
Frac split = sol[i].second;
cout << who << " ";
}
cout << "\n";
return 0;
}
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