#include "bits/stdc++.h"
using namespace std;
#define ln "\n"
#define pb push_back
#define fi first
#define se second
#define all(x) (x).begin(), (x).end()
#define sz(x) ((int)(x).size())
#define int long long
const int MOD = 1e9 + 7;
const int inf = 1e18;
const int N = 1e5 + 7;
struct device {
int a, b, c, d;
} a[N];
int n, m;
struct segtree {
vector<int> st;
int n;
segtree() {}
segtree(int n) : n(n) {
st.resize(4 * n + 4, inf);
}
void update(int i, int l, int r, int u, int v) {
if(l > u or r < u) return;
if(l == r) {
st[i] = min(st[i], v);
return;
}
int m = (l + r) >> 1;
update(i * 2, l, m, u, v);
update(i * 2 + 1, m + 1, r, u, v);
st[i] = min(st[i * 2], st[i * 2 + 1]);
}
int get(int i, int l, int r, int u, int v) {
if(l > v or r < u) return inf * 2;
if(u <= l and r <= v) {
return st[i];
}
int m = (l + r) >> 1;
return min(get(i * 2, l, m, u, v), get(i * 2 + 1, m + 1, r, u, v));
}
void update(int u, int x) {
update(1, 1, n, u, x);
}
int get(int u, int v) {
return get(1, 1, n, u, v);
}
};
vector<int> vec;
int get_id(int x) {
return lower_bound(all(vec), x) - vec.begin() + 1;
}
signed main() {
cin.tie(0) -> sync_with_stdio(0);
cin >> n >> m;
for(int i = 1; i <= n; i++) {
cin >> a[i].a >> a[i].b >> a[i].c >> a[i].d;
vec.pb(a[i].a);
vec.pb(a[i].b);
vec.pb(a[i].c);
}
vec.pb(1);
vec.pb(m);
sort(all(vec));
vec.erase(unique(all(vec)), vec.end());
m = sz(vec);
segtree s1 = segtree(m + 5), s2 = segtree(m + 5);
s1.update(1, 0);
s2.update(m, 0);
int ans = inf;
for(int i = 1; i <= n; i++) {
a[i].a = get_id(a[i].a);
a[i].b = get_id(a[i].b);
a[i].c = get_id(a[i].c);
int lef = s1.get(a[i].a, a[i].b);
int rig = s2.get(a[i].a, a[i].b);
ans = min(ans, lef + rig + a[i].d);
s1.update(a[i].c, lef + a[i].d);
s2.update(a[i].c, rig + a[i].d);
}
if(ans >= inf) ans = -1;
cout << ans << ln;
cerr << "\nTime: " << clock() * 1000 / CLOCKS_PER_SEC;
}
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