#include <bits/stdc++.h>
using namespace std;
struct fenwick_tree{
vector<int> bit;
fenwick_tree(int n) : bit(n + 1, 0) {}
void update(int i, int v){
for(; i < (int)bit.size(); i += i & (-i)) bit[i] += v;
}
int query(int i){
int sum = 0;
for(; i > 0; i -= i & (-i)) sum += bit[i];
return sum;
}
int walk(int x){
int pos = 0;
for(int i = 31 - __builtin_clz((int)bit.size()); i > 0; i >>= 1){
if(pos + i < (int)bit.size() && x > bit[pos + i]){
x -= bit[pos + i];
pos += i;
}
}
return pos + 1;
}
};
int main(){
ios_base::sync_with_stdio(0); cin.tie(0);
#ifdef LOCAL
freopen("task.inp", "r", stdin);
freopen("task.out", "w", stdout);
#endif // LOCAL
int N, M;
cin >> N >> M;
vector<int> A(N + M), B(N);
for(int i = 0; i < N; ++i){
cin >> B[i];
--B[i];
A[B[i]] = i;
}
for(int i = N; i < N + M; ++i){
cin >> A[i];
}
vector<int> L(N, -1), R(N, -1);
fenwick_tree ft(N);
for(int i = 0; i < N; ++i){
int cur = ft.query(A[i]);
if(cur > 0){
L[i] = B[ft.walk(cur) - 1];
}
if(cur < i){
R[i] = B[ft.walk(cur + 1) - 1];
}
ft.update(A[i] + 1, +1);
B[A[i]] = i;
}
function<bool(int, int)> isomorphic = [&](int j, int i){
if(j == N) return false;
if(L[j] != -1 && A[i - j + L[j]] >= A[i]) return false;
if(R[j] != -1 && A[i - j + R[j]] <= A[i]) return false;
return true;
};
vector<int> ans;
vector<int> pi(N + M);
for(int i = 1, j = 0; i < N + M; ++i){
while(j > 0 && !isomorphic(j, i)) j = pi[j - 1];
if(isomorphic(j, i)) ++j;
if(j == N){
ans.push_back(i - 2 * N + 2);
}
pi[i] = j;
}
cout << (int)ans.size() << '\n';
for(int i : ans) cout << i << ' '; cout << '\n';
return 0;
}
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