Submission #1124348

#TimeUsernameProblemLanguageResultExecution timeMemory
1124348Mousa_AboubakerMosaic (IOI24_mosaic)C++20
70 / 100
290 ms207616 KiB
#include "mosaic.h" #include <bits/stdc++.h> using namespace std; vector<long long> mosaic(vector<int> X, vector<int> Y, vector<int> T, vector<int> B, vector<int> L, vector<int> R) { vector<int> x = X, y = Y, t = T, b = B, l = L, r = R; int n = (int)x.size(), q = (int)t.size(); if(n <= 5000) { vector a(n, vector<int>(n)); for(int i = 0; i < n; i++) { a[0][i] = x[i]; a[i][0] = y[i]; } for(int i = 1; i < n; i++) for(int j = 1; j < n; j++) a[i][j] = a[i - 1][j] == 0 and a[i][j - 1] == 0; vector pref(n + 1, vector<int>(n + 1)); for(int i = 0; i < n; i++) { for(int j = 0; j < n; j++) { pref[i + 1][j + 1] = pref[i + 1][j] + pref[i][j + 1] - pref[i][j] + a[i][j]; } } vector<long long> res(q); for(int i = 0; i < q; i++) { int i1 = t[i], j1 = l[i]; int i2 = b[i], j2 = r[i]; res[i] = pref[i2 + 1][j2 + 1] - pref[i1][j2 + 1] - pref[i2 + 1][j1] + pref[i1][j1]; } return res; } vector<int> x2(n - 1), y2(n - 1); x2[0] = x[1] == 0 and y[1] == 0; for(int i = 2; i < n; i++) { x2[i - 1] = x[i] == 0 and x2[i - 2] == 0; } y2[0] = x2[0]; for(int i = 2; i < n; i++) { y2[i - 1] = y[i] == 0 and y2[i - 2] == 0; } vector<int> x3(n - 2), y3(n - 2); x3[0] = x2[1] == 0 and y2[1] == 0; for(int i = 2; i < n - 1; i++) { x3[i - 1] = x2[i] == 0 and x3[i - 2] == 0; } y3[0] = x2[1] == 0 and y2[1] == 0; for(int i = 2; i < n - 1; i++) { y3[i - 1] = y2[i] == 0 and y3[i - 2] == 0; } vector<long long> pref1x(n), pref1y(n); for(int i = 0; i < n; i++) { if(i) { pref1x[i] = pref1x[i - 1]; pref1y[i] = pref1y[i - 1]; } pref1x[i] += x[i]; pref1y[i] += y[i]; } vector<long long> pref2x(n - 1), pref2y(n - 1); for(int i = 0; i < n - 1; i++) { if(i) { pref2x[i] = pref2x[i - 1]; pref2y[i] = pref2y[i - 1]; } pref2x[i] += x2[i]; pref2y[i] += y2[i]; } vector<long long> pref3x(n - 2), pref3y(n - 2); for(int i = 0; i < n - 2; i++) { if(i) { pref3x[i] = pref3x[i - 1]; pref3y[i] = pref3y[i - 1]; } pref3x[i] += x3[i]; pref3y[i] += y3[i]; } vector<long long> res(q, 0); for(int i = 0; i < q; i++) { int i1 = t[i], i2 = b[i]; int j1 = l[i], j2 = r[i]; if(i1 == 0) { res[i] = pref1x[j2] - (j1 == 0 ? 0 : pref1x[j1 - 1]); continue; } if(i1 == 1) { if(j1 == 0) { res[i] = y[1]; if(j2 != j1) { res[i] += pref2x[j2 - 1]; } } else { res[i] = pref2x[j2 - 1] - (j1 - 1 == 0 ? 0 : pref2x[j1 - 2]); } continue; } if(j2 == 0) { res[i] = y[i1]; continue; } if(j2 == 1) { res[i] = y2[i1 - 1]; if(j1 == 0) res[i] += y[i1]; continue; } if(j1 == 0) { res[i] += y[i1]; j1++; } if(j1 == 1) { res[i] += y2[i1 - 1]; j1++; } if(i1 < j2) { res[i] += pref3x[j2 - i1]; if(i1 < j1) { res[i] -= (j1 - i1 == 0 ? 0 : pref3x[j1 - i1 - 1]); } else { res[i] += pref3y[i1 - j1]; res[i] -= x3[0]; } } else { res[i] += pref3y[i1 - j1] - (i1 - j2 == 0 ? 0 : pref3y[i1 - j2 - 1]); /*if(i1 >= j1) { res[i] -= (i1 - j1 == 0 ? 0 : pref3y[i1 - j1 - 1]); } else { res[i] += pref3x[j1 - i1]; res[i] -= x3[0]; } */ } } return res; }
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