Submission #1122348

#TimeUsernameProblemLanguageResultExecution timeMemory
1122348mannshah1211Wall (IOI14_wall)C++17
100 / 100
882 ms57796 KiB
#include "wall.h" #include <bits/stdc++.h> using namespace std; class segtree { public: struct node { // don't forget to set default value (used for leaves) // not necessarily neutral element! int lower = 0, higher = 1e9; void apply(int l, int r, int v, int op) { if (op == 1) { if (higher < v) { higher = lower = v; } else { lower = max(lower, v); } } else { if (v < lower) { higher = lower = v; } else { higher = min(higher, v); } } } }; node unite(const node &a, const node &b) const { node res; res.higher = max(a.higher, b.higher); res.lower = min(a.lower, b.lower); return res; } inline void push(int x, int l, int r) { int y = (l + r) >> 1; int z = x + ((y - l + 1) << 1); tree[x + 1].apply(l, y, tree[x].lower, 1); tree[x + 1].apply(l, y, tree[x].higher, 2); tree[z].apply(y + 1, r, tree[x].lower, 1); tree[z].apply(y + 1, r, tree[x].higher, 2); } inline void pull(int x, int z) { tree[x] = unite(tree[x + 1], tree[z]); } int n; vector<node> tree; void build(int x, int l, int r) { if (l == r) { return; } int y = (l + r) >> 1; int z = x + ((y - l + 1) << 1); build(x + 1, l, y); build(z, y + 1, r); pull(x, z); } template <typename M> void build(int x, int l, int r, const vector<M> &v) { if (l == r) { tree[x].apply(l, r, v[l]); return; } int y = (l + r) >> 1; int z = x + ((y - l + 1) << 1); build(x + 1, l, y, v); build(z, y + 1, r, v); pull(x, z); } node get(int x, int l, int r, int ll, int rr) { if (ll <= l && r <= rr) { return tree[x]; } int y = (l + r) >> 1; int z = x + ((y - l + 1) << 1); push(x, l, r); node res{}; if (rr <= y) { res = get(x + 1, l, y, ll, rr); } else { if (ll > y) { res = get(z, y + 1, r, ll, rr); } else { res = unite(get(x + 1, l, y, ll, rr), get(z, y + 1, r, ll, rr)); } } pull(x, z); return res; } template <typename... M> void modify(int x, int l, int r, int ll, int rr, const M&... v) { if (ll <= l && r <= rr) { tree[x].apply(l, r, v...); return; } int y = (l + r) >> 1; int z = x + ((y - l + 1) << 1); push(x, l, r); if (ll <= y) { modify(x + 1, l, y, ll, rr, v...); } if (rr > y) { modify(z, y + 1, r, ll, rr, v...); } pull(x, z); } int find_first_knowingly(int x, int l, int r, const function<bool(const node&)> &f) { if (l == r) { return l; } push(x, l, r); int y = (l + r) >> 1; int z = x + ((y - l + 1) << 1); int res; if (f(tree[x + 1])) { res = find_first_knowingly(x + 1, l, y, f); } else { res = find_first_knowingly(z, y + 1, r, f); } pull(x, z); return res; } int find_first(int x, int l, int r, int ll, int rr, const function<bool(const node&)> &f) { if (ll <= l && r <= rr) { if (!f(tree[x])) { return -1; } return find_first_knowingly(x, l, r, f); } push(x, l, r); int y = (l + r) >> 1; int z = x + ((y - l + 1) << 1); int res = -1; if (ll <= y) { res = find_first(x + 1, l, y, ll, rr, f); } if (rr > y && res == -1) { res = find_first(z, y + 1, r, ll, rr, f); } pull(x, z); return res; } int find_last_knowingly(int x, int l, int r, const function<bool(const node&)> &f) { if (l == r) { return l; } push(x, l, r); int y = (l + r) >> 1; int z = x + ((y - l + 1) << 1); int res; if (f(tree[z])) { res = find_last_knowingly(z, y + 1, r, f); } else { res = find_last_knowingly(x + 1, l, y, f); } pull(x, z); return res; } int find_last(int x, int l, int r, int ll, int rr, const function<bool(const node&)> &f) { if (ll <= l && r <= rr) { if (!f(tree[x])) { return -1; } return find_last_knowingly(x, l, r, f); } push(x, l, r); int y = (l + r) >> 1; int z = x + ((y - l + 1) << 1); int res = -1; if (rr > y) { res = find_last(z, y + 1, r, ll, rr, f); } if (ll <= y && res == -1) { res = find_last(x + 1, l, y, ll, rr, f); } pull(x, z); return res; } segtree(int _n) : n(_n) { assert(n > 0); tree.resize(2 * n - 1); build(0, 0, n - 1); } template <typename M> segtree(const vector<M> &v) { n = v.size(); assert(n > 0); tree.resize(2 * n - 1); build(0, 0, n - 1, v); } node get(int ll, int rr) { assert(0 <= ll && ll <= rr && rr <= n - 1); return get(0, 0, n - 1, ll, rr); } node get(int p) { assert(0 <= p && p <= n - 1); return get(0, 0, n - 1, p, p); } template <typename... M> void modify(int ll, int rr, const M&... v) { assert(0 <= ll && ll <= rr && rr <= n - 1); modify(0, 0, n - 1, ll, rr, v...); } // find_first and find_last call all FALSE elements // to the left (right) of the sought position exactly once int find_first(int ll, int rr, const function<bool(const node&)> &f) { assert(0 <= ll && ll <= rr && rr <= n - 1); return find_first(0, 0, n - 1, ll, rr, f); } int find_last(int ll, int rr, const function<bool(const node&)> &f) { assert(0 <= ll && ll <= rr && rr <= n - 1); return find_last(0, 0, n - 1, ll, rr, f); } }; void buildWall(int n, int k, int op[], int left[], int right[], int height[], int finalHeight[]) { segtree seg(n); for (int i = 0; i < k; i++) { seg.modify(left[i], right[i], height[i], op[i]); } for (int i = 0; i < n; i++) { finalHeight[i] = seg.get(i, i).lower; } }
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...