This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "dungeons.h"
#include <bits/stdc++.h>
using namespace std;
constexpr int N = (int)4e5+1;
constexpr int K = 20;
#pragma GCC optimize("O3")
#pragma GCC optimize("unroll-loops")
#pragma GCC target("avx2")
int s[N],p[N],w[N],l[N];
int n;
int go[K][K][N];
int sum[K][K][N];
long long goWin[N];
bool win[K][K][N];
int maxPref[K][K][N];
vector<int> SValues;
int norm(long long x){
if(x > (int)2e9) return (int)2e9;
else return x;
}
void init(int _n, vector<int> _s, vector<int> _p, vector<int> _w, vector<int> _l) {
n = _n;
for(int i = 0; i < n; i++){
s[i] = _s[i];
p[i] = _p[i];
w[i] = _w[i];
l[i] = _l[i];
SValues.push_back(s[i]);
}
SValues.push_back(0);
sort(SValues.begin(),SValues.end());
SValues.erase(unique(SValues.begin(),SValues.end()),SValues.end());
int id = 0;
for(int _t = 0; _t < K; _t++){
int val = (1 << _t);
id = _t;
for(int i = 0; i < n; i++){
int to = (val < s[i] ? l[i] : w[i]);
int add = (val < s[i] ? p[i] : s[i]);
go[id][0][i] = to;
sum[id][0][i] = add;
win[id][0][i] = (to == n);
maxPref[id][0][i] = (val < s[i] ? -s[i] : -(int)2e9);
}
for(int j = 1; j < K; j++){
for(int i = 0; i < n; i++){
go[id][j][i] = go[id][j-1][go[id][j-1][i]];
sum[id][j][i] = norm((long long)sum[id][j-1][i] + sum[id][j-1][go[id][j-1][i]]);
win[id][j][i] = win[id][j-1][i] || win[id][j-1][go[id][j-1][i]];
maxPref[id][j][i] = norm(max((long long)maxPref[id][j-1][i], (long long)sum[id][j-1][i] + maxPref[id][j-1][go[id][j-1][i]]));
}
}
id++;
}
for(int i = n-1; i >= 0; i--){
goWin[i] = goWin[w[i]] + s[i];
}
return;
}
long long simulate(int _x, int _z) {
int pos = _x;
long long power = _z;
while(power < SValues.back()){
int id = 0;
for(int i = 0; i < K; i++) if(power >> i & 1) id = i;
long long goal = (1 << (id + 1));
for(int i = K-1; i >= 0; i--){
if(!win[id][i][pos] && power + maxPref[id][i][pos] < 0){
power += sum[id][i][pos];
pos = go[id][i][pos];
}
}
if(pos == n)
return power;
int to = (power < s[pos] ? l[pos] : w[pos]);
int add = (power < s[pos] ? p[pos] : s[pos]);
power += add;
pos = to;
if(pos == n)
return power;
}
return power + goWin[pos];
}
Compilation message (stderr)
dungeons.cpp: In function 'long long int simulate(int, int)':
dungeons.cpp:72:19: warning: unused variable 'goal' [-Wunused-variable]
72 | long long goal = (1 << (id + 1));
| ^~~~
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