#include <bits/stdc++.h>
using namespace std;
#define int long long
const int N = 2e5 + 10;
vector<int> a(N);
vector<pair<int, int>> t(4 * N);
vector<pair<int, int>> lazy(4 * N);
void push(int v, int vl, int vr){
if (lazy[v].second == 1){
int x = lazy[v].first;
t[v * 2] = {min(t[v * 2].first, x), min(t[v * 2].second, x)};
t[v * 2 + 1] = {min(t[v * 2 + 1].first, x), min(t[v * 2 + 1].second, x)};
if (lazy[v * 2].second == 0) lazy[v * 2] = {x, 0};
else lazy[v * 2] = {min(lazy[v * 2].first, x), 0};
if (lazy[v * 2 + 1].second == 0) lazy[v * 2 + 1] = {x, 0};
else lazy[v * 2 + 1] = {min(lazy[v * 2 + 1].first, x), 0};
lazy[v] = {0, 0};
}else{
int x = lazy[v].first;
t[v * 2] = {max(t[v * 2].first, x), max(t[v * 2].second, x)};
t[v * 2 + 1] = {max(t[v * 2 + 1].first, x), max(t[v * 2 + 1].second, x)};
if (lazy[v * 2].second == 1) lazy[v * 2] = {x, 0};
else lazy[v * 2] = {max(lazy[v * 2].first, x), 0};
if (lazy[v * 2 + 1].second == 1) lazy[v * 2 + 1] = {x, 0};
else lazy[v * 2 + 1] = {max(lazy[v * 2 + 1].first, x), 0};
lazy[v] = {0, 0};
}
}
void build(int v, int vl, int vr) {
if (vl == vr) {
t[v] = {a[vl], a[vl]};
return;
}
int vm = (vl + vr) / 2;
build(2 * v, vl, vm);
build(2 * v + 1, vm + 1, vr);
t[v] = {max(t[2 * v].first, t[2 * v + 1].first), min(t[2 * v].second, t[2 * v + 1].second)};
}
void update(int v, int vl, int vr, int l, int r, int x){
if (vl > r || vr < l) return;
if (vl >= l && vr <= r){
t[v] = {max(t[v].first, x), max(t[v].second, x)};
if (lazy[v].second == 1) lazy[v] = {x, 0};
else lazy[v] = {max(lazy[v].first, x), 0};
return;
}
push(v, vl ,vr);
int vm = (vl + vr) / 2;
update(2 * v, vl, vm, l, r, x);
update(2 * v + 1, vm + 1, vr, l, r, x);
t[v] = {max(t[2 * v].first, t[2 * v + 1].first), min(t[2 * v].second, t[2 * v + 1].second)};
}
void update2(int v, int vl, int vr, int l, int r, int x){
if (vl > r || vr < l) return;
if (vl >= l && vr <= r){
t[v] = {min(t[v].first, x), min(t[v].second, x)};
if (lazy[v].second == 0) lazy[v] = {x, 1};
else lazy[v] = {min(lazy[v].first, x), 0};
return;
}
push(v, vl ,vr);
int vm = (vl + vr) / 2;
update2(2 * v, vl, vm, l, r, x);
update2(2 * v + 1, vm + 1, vr, l, r, x);
t[v] = {max(t[2 * v].first, t[2 * v + 1].first), min(t[2 * v].second, t[2 * v + 1].second)};
}
int get(int v, int vl, int vr, int x){
if (vl > x || vr < x) return 0;
if (vr <= x && x <= vl){
return t[v].first;
}
push(v, vl, vr);
int vm = (vl + vr) / 2;
return max(get(2 * v, vl, vm, x), get(2 * v + 1, vm + 1, vr, x));
}
void buildWall(int n, int k, int op[], int left[], int right[],
int height[], int finalHeight[]){
for (int i = 0; i < n; i++){
a[i] = 0;
}
build(1, 0, n - 1);
for (int i = 0; i < k; i++){
if (op[i] == 1){
update(1, 0, n - 1, left[i], right[i], height[i]);
}else update2(1, 0, n - 1, left[i], right[i], height[i]);
}
for (int i = 0; i < n; i++){
finalHeight[i] = get(1, 0, n - 1, i);
}
/*for (int x : finalHeight) cout << x << ' ';
cout << endl;*/
}
Compilation message
/usr/bin/ld: /tmp/ccKkYAzL.o: in function `main':
grader.cpp:(.text.startup+0x133): undefined reference to `buildWall(int, int, int*, int*, int*, int*, int*)'
collect2: error: ld returned 1 exit status