This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
int N, S, Q, H, C;
vector<pair<int,int>> QRS;
vector<tuple<int,int,ll>> edges;
vector<int> villages;
namespace sub12 {
vector<vector<int>> adj;
vector<int> is_village;
bool check() {
return 1ll * N * Q <= int(1e6);
}
array<ll,3> dfs(int u, int p = -1) {
array<ll,3> res;
res[0] = res[1] = 0;
res[2] = 1e18;
if(u == H) res[0] = 1;
if(is_village[u]) {
res[1] = 1;
res[2] = 0;
}
for(auto&& eid : adj[u]) {
auto [ut, vt, w] = edges[eid];
auto v = (ut != u ? ut : vt);
if(v == p || w == -1) continue;
auto t = dfs(v, u);
res[0] |= t[0];
res[1] |= t[1];
if(t[1]) res[2] = min(res[2], t[2] + w);
}
return res;
}
void solve() {
adj.assign(N, vector<int>());
is_village.assign(N, 0);
for(int i = 0; auto&& [x, y, z] : edges) {
adj[x].emplace_back(i);
adj[y].emplace_back(i);
++i;
}
for(auto&& v : villages) is_village[v] = 1;
for(auto&& [x, y] : QRS) {
auto t = get<2>(edges[x]);
get<2>(edges[x]) = -1;
auto tt = dfs(y);
get<2>(edges[x]) = t;
if(tt[0]) {
cout << "escaped\n";
} else if(tt[1]) {
cout << tt[2] << "\n";
} else {
cout << "oo\n";
}
}
}
};
namespace sub3 {
bool check() {
return S == N;
}
vector<vector<int>> adj;
vector<int> LID, RID, parent, V, head;
vector<ll> depth;
void dfs1(int u) {
auto& sz = RID;
sz[u] = 1;
int mx = 0;
for(auto& eid : adj[u]) {
auto&& [ut, vt, w] = edges[eid];
int v = (u != ut ? ut : vt);
if(v == parent[u]) continue;
parent[v] = u;
depth[v] = depth[u] + w;
dfs1(v);
sz[u] += sz[v];
if(sz[v] > mx) {
mx = sz[v];
swap(eid, adj[u][0]);
}
}
}
void dfs2(int u, int& times) {
LID[u] = times++;
RID[u] += LID[u];
V[LID[u]] = u;
bool heavy = true;
for(auto&& eid : adj[u]) {
auto&& [ut, vt, w] = edges[eid];
int v = (u != ut ? ut : vt);
if(v == parent[u]) continue;
head[v] = (heavy ? head[u] : v);
heavy = false;
dfs2(v, times);
}
}
int ELID(int u) { return (LID[u] << 1) - depth[u]; }
int ERID(int u) { return (RID[u] << 1) - depth[u] - 1; }
int LCA(int u, int v) {
for(int i = 25; i--; ) {
if(LID[u] > LID[v]) swap(u, v);
if(head[u] == head[v]) return u;
v = parent[head[v]];
}
assert(false);
}
vector<pair<int,int>> get_path_decomposition(int u, int v, bool edge = 0) {
vector<pair<int,int>> up, down;
while(true) {
if(head[u] == head[v]) break;
if(LID[u] < LID[v]) {
down.emplace_back(LID[head[v]], LID[v]);
v = parent[head[v]];
} else {
up.emplace_back(LID[u], LID[head[u]]);
u = parent[head[u]];
}
}
if(LID[u] < LID[v]) down.emplace_back(LID[u] + edge, LID[v]);
else if(LID[v] + edge <= LID[u]) up.emplace_back(LID[u], LID[v] + edge);
up.insert(up.end(), down.rbegin(), down.rend());
return up;
}
void solve() {
adj.assign(N, vector<int>());
LID.resize(N);
RID.resize(N);
parent.resize(N);
V.resize(N);
head.resize(N);
depth.resize(N);
for(int i = 0; auto&& [x, y, z] : edges) {
adj[x].emplace_back(i);
adj[y].emplace_back(i);
++i;
}
parent[0] = -1;
dfs1(0);
int times = 0;
head[0] = 0;
dfs2(0, times);
for(auto&& [x, y] : QRS) {
auto [ut, vt, w] = edges[x];
if(LID[ut] < LID[vt]) swap(ut, vt);
bool flag1 = LID[ut] <= LID[H] && LID[H] < RID[ut];
bool flag2 = LID[ut] <= LID[y] && LID[y] < RID[ut];
if(flag1 == flag2) {
cout << "escaped\n";
} else {
cout << "0\n";
}
}
}
};
template<typename Monoid>
struct Sparse_Table {
using MX = Monoid;
using X = typename MX::value_type;
int n, log;
vector<vector<X>> dat;
Sparse_Table() {}
template<typename F>
void build(int _n, F f) {
n = _n, log = 0;
while((1 << log) <= n) ++log;
dat.assign(log, vector<X>());
dat[0].resize(n);
for(int i = 0; i < n; ++i) dat[0][i] = f(i);
for(int i = 1; i < log; ++i) {
dat[i].resize(dat[i - 1].size() - (1 << i - 1));
for(int j = 0; j < dat[i].size(); ++j) dat[i][j] = MX::op(dat[i - 1][j], dat[i - 1][j + (1 << i - 1)]);
}
}
X prod(int l, int r) {
assert(0 <= l && l <= r && r <= n);
if(l == r) return MX::unit();
if(l + 1 == r) return dat[0][l];
int k = (31 - __builtin_clz(r - l - 1));
return MX::op(dat[k][l], dat[k][r - (1 << k)]);
}
};
template<typename Monoid>
struct SegTree {
using MX = Monoid;
using X = typename Monoid::X;
int n, log, size;
vector<X> dat;
SegTree() {}
template<typename F>
void build(int _n, F f) {
n = _n, log = 0;
while((1 << log) < n) ++log;
size = 1 << log;
dat.assign(size << 1, MX::unit());
for(int i = 0; i < n; ++i) dat[i] = f(i);
for(int i = size - 1; i >= 1; --i) update(i);
}
void set(int k, const X& x) {
assert(0 <= k && k < n);
dat[k += size] = x;
while(k >>= 1) update(k);
}
X prod(int l, int r) {
assert(0 <= l && l <= r && r <= n);
l += size, r += size;
X vl = MX::unit(), vr = MX::unit();
while(l < r) {
if(l & 1) vl = MX::op(vl, dat[l++]);
if(r & 1) vr = MX::op(dat[--r], vr);
l >>= 1, r >>= 1;
}
return MX::op(vl, vr);
}
void update(int k) { dat[k] = MX::op(dat[k << 1], dat[k << 1 | 1]); }
};
struct Monoid_1 {
using X = int;
using value_type = X;
static constexpr X op(const X& x, const X& y) noexcept { return x | y; }
static constexpr X unit() noexcept { return 0; }
};
struct Monoid_2 {
using X = ll;
using value_type = X;
static constexpr X op(const X& x, const X& y) noexcept { return min(x, y); }
static constexpr X unit() noexcept { return 1e18; }
};
namespace sub4 {
bool check() {
return true;
}
vector<vector<int>> adj;
vector<int> LID, RID, parent, V, head;
vector<ll> depth, min_path;
void dfs1(int u) {
auto& sz = RID;
sz[u] = 1;
int mx = 0;
for(auto& eid : adj[u]) {
auto&& [ut, vt, w] = edges[eid];
int v = (u != ut ? ut : vt);
if(v == parent[u]) continue;
parent[v] = u;
depth[v] = depth[u] + w;
dfs1(v);
sz[u] += sz[v];
if(sz[v] > mx) {
mx = sz[v];
swap(eid, adj[u][0]);
}
}
}
void dfs2(int u, int& times) {
LID[u] = times++;
RID[u] += LID[u];
V[LID[u]] = u;
bool heavy = true;
for(auto&& eid : adj[u]) {
auto&& [ut, vt, w] = edges[eid];
int v = (u != ut ? ut : vt);
if(v == parent[u]) continue;
head[v] = (heavy ? head[u] : v);
heavy = false;
dfs2(v, times);
}
}
vector<pair<int,int>> get_path_decomposition(int u, int v, bool edge = 0) {
vector<pair<int,int>> up, down;
while(true) {
if(head[u] == head[v]) break;
if(LID[u] < LID[v]) {
down.emplace_back(LID[head[v]], LID[v]);
v = parent[head[v]];
} else {
up.emplace_back(LID[u], LID[head[u]]);
u = parent[head[u]];
}
}
if(LID[u] < LID[v]) down.emplace_back(LID[u] + edge, LID[v]);
else if(LID[v] + edge <= LID[u]) up.emplace_back(LID[u], LID[v] + edge);
up.insert(up.end(), down.rbegin(), down.rend());
return up;
}
void dfs3(int u) {
for(auto&& eid : adj[u]) {
auto&& [ut, vt, w] = edges[eid];
int v = (u != ut ? ut : vt);
if(v == parent[u]) continue;
dfs3(v);
min_path[u] = min(min_path[u], min_path[v] + w);
}
}
void solve() {
adj.assign(N, vector<int>());
LID.resize(N);
RID.resize(N);
parent.resize(N);
V.resize(N);
head.resize(N);
depth.resize(N);
min_path.assign(N, 1e18);
for(int i = 0; auto&& [x, y, z] : edges) {
adj[x].emplace_back(i);
adj[y].emplace_back(i);
++i;
}
depth[H] = 0;
parent[H] = -1;
dfs1(H);
int times = 0;
head[H] = H;
dfs2(H, times);
for(auto&& u : villages) min_path[u] = 0;
dfs3(H);
Sparse_Table<Monoid_2> st;
st.build(N, [&](const int& i) { return min_path[V[i]] - depth[V[i]]; });
//for(int i = 0; i < N; ++i) cout << V[i] << " "; cout << "\n";
//for(int i = 0; i < N; ++i) cout << tb1.prod(i, i + 1) << " "; cout << "\n";
//for(int i = 0; i < N; ++i) cout << tb2.prod(i, i + 1) << " "; cout << "\n";
for(auto&& [x, y] : QRS) {
auto [ut, vt, w] = edges[x];
if(LID[ut] < LID[vt]) swap(ut, vt);
bool flag = !(LID[ut] <= LID[y] && LID[y] < RID[ut]);
if(flag) {
cout << "escaped\n";
} else {
ll res = 1e17;
auto pd = get_path_decomposition(y, ut, 0);
for(auto&& [l, r] : pd) {
if(l > r) swap(l, r);
res = min(res, st.prod(l, r + 1) + depth[y]);
}
if(res == (ll)(1e17)) cout << "oo\n";
else cout << res << "\n";
}
}
}
};
void solve() {
cin >> N >> S >> Q >> H;
--H;
edges.resize(N - 1);
QRS.resize(Q);
villages.resize(S);
for(auto& [u, v, w] : edges) {
cin >> u >> v >> w;
--u, --v;
}
for(auto& v : villages) {
cin >> v;
--v;
}
for(auto& [x, y] : QRS) {
cin >> x >> y;
--x, --y;
}
sub4::solve();
}
int main() {
ios_base::sync_with_stdio(0);
cin.tie(0);
int t = 1;
while(t--) solve();
}
Compilation message (stderr)
valley.cpp: In function 'void sub12::solve()':
valley.cpp:37:20: warning: range-based 'for' loops with initializer only available with '-std=c++2a' or '-std=gnu++2a'
37 | for(int i = 0; auto&& [x, y, z] : edges) {
| ^~~~
valley.cpp: In function 'void sub3::solve()':
valley.cpp:132:20: warning: range-based 'for' loops with initializer only available with '-std=c++2a' or '-std=gnu++2a'
132 | for(int i = 0; auto&& [x, y, z] : edges) {
| ^~~~
valley.cpp: In function 'void sub4::solve()':
valley.cpp:302:20: warning: range-based 'for' loops with initializer only available with '-std=c++2a' or '-std=gnu++2a'
302 | for(int i = 0; auto&& [x, y, z] : edges) {
| ^~~~
valley.cpp: In instantiation of 'void Sparse_Table<Monoid>::build(int, F) [with F = sub4::solve()::<lambda(const int&)>; Monoid = Monoid_2]':
valley.cpp:316:75: required from here
valley.cpp:170:55: warning: suggest parentheses around '-' inside '<<' [-Wparentheses]
170 | dat[i].resize(dat[i - 1].size() - (1 << i - 1));
| ~~^~~
valley.cpp:171:30: warning: comparison of integer expressions of different signedness: 'int' and 'std::vector<long long int>::size_type' {aka 'long unsigned int'} [-Wsign-compare]
171 | for(int j = 0; j < dat[i].size(); ++j) dat[i][j] = MX::op(dat[i - 1][j], dat[i - 1][j + (1 << i - 1)]);
| ~~^~~~~~~~~~~~~~~
valley.cpp:171:109: warning: suggest parentheses around '-' inside '<<' [-Wparentheses]
171 | for(int j = 0; j < dat[i].size(); ++j) dat[i][j] = MX::op(dat[i - 1][j], dat[i - 1][j + (1 << i - 1)]);
| ~~^~~
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