This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "game.h"
#include <bits/stdc++.h>
using namespace std;
template< class T1, class T2 > inline bool chkmin( T1& a, const T2& b ){ return a > b ? a = b, 1 : 0; };
template< class T1, class T2 > inline bool chkmax( T1& a, const T2& b ){ return a < b ? a = b, 1 : 0; };
const int MAX_N = 5e5 + 42;
#define out(x) #x << " = " << x << " "
#define endl "\n"
int L[MAX_N];
int R[MAX_N];
int K;
void init(int n, int k) {
K = k;
for( int i=0 ; i < n ; i++ ){
if( i < k ){
//L[i] = 0;
//R[i] = k-1;
L[i] = i;
R[i] = i;
}else{
L[i] = k;
R[i] = -1;
}
}
}
std::vector< int > e[MAX_N];
std::vector< int > rev[MAX_N];
bool nas = false;
bool viz[MAX_N];
int tt = 1;
void dfsL( int x ){
viz[x] = tt;
cerr << out( x ) << out( L[x] ) << out( R[x] ) << endl;
for( auto j : e[x] ){
cerr << out( j ) << endl;
if( viz[j] >= tt ) continue;
if( j < K ) continue;
chkmin( L[j], L[x] );
if( L[j] <= R[j] ) nas = true;
dfsL( j );
}
}
void dfsR( int x ){
viz[x] = tt;
cout << out( x ) << out( L[x] ) << out( R[x] ) << endl;
for( auto j : rev[x] ){
cerr << out( j ) << endl;
if( viz[j] >= tt ) continue;
if( j < K ) continue;
if( R[x] < K ) chkmax( R[j], R[x] );
if( L[j] <= R[j] ) nas = true;
dfsR( j );
}
}
int add_teleporter(int u, int v) {
if( u < K and v < K ) return 1;
cout << out( u ) << out( v ) << endl;
e[v].push_back( u );
rev[u].push_back( v );
chkmin( L[u], L[v] );
if( u < K ) chkmax( R[v], u );
// nadolu
tt ++;
cerr << " dfsL " << endl;
dfsL( u );
// nagore
tt ++;
cerr << " dfsR " << endl;
dfsR( v );
return nas;
}
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