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/*
Need to consider bidirectional path option.
Idea was right, just implementation doesn't work :(
*/
#include<bits/stdc++.h>
#define ll long long
#define int ll
#define pii pair<int,int>
#define tiii tuple<int,int,int>
#define tiiii tuple<int,int,int,int>
using namespace std;
ll INF = numeric_limits<ll>::max()/2;
int result(int n, int m, int s, int t, int ug, int vg, vector<vector<pii>>& adj){
// Shortest paths from s to t
vector<int> dist(n,INF);
vector<set<int>> pre(n);
priority_queue<tiii, vector<tiii>, greater<tiii>> pq;
pq.push({0,s,s});
while(pq.size()){
int d, v, p;
tie(d,v,p) = pq.top();
pq.pop();
if(dist[v] < d) continue;
pre[v].insert(p);
if(dist[v] == d) continue;
dist[v] = d;
for(auto pa : adj[v]){
pq.push({pa.second+d, pa.first, v});
}
}
// run Dijkstra again
vector<int> dist2(n,INF);
pq.push({0,ug,ug});
while(pq.size()){
int d, v, p;
tie(d,v,p) = pq.top();
pq.pop();
if(dist2[v] <= d) continue;
dist2[v] = d;
for(auto pa : adj[v]){
pq.push({pa.second+d, pa.first, v});
}
}
// run Dijkstra again
vector<int> distVG(n,INF);
pq.push({0,vg,vg});
while(pq.size()){
int d, v, p;
tie(d,v,p) = pq.top();
pq.pop();
if(distVG[v] <= d) continue;
distVG[v] = d;
for(auto pa : adj[v]){
pq.push({pa.second+d, pa.first, v});
}
}
// SP Graph
vector<vector<int>> adjSP(n);
vector<bool> vis(n);
queue<int> qp;
qp.push(t);
while(qp.size()){
int i = qp.front();
qp.pop();
if(vis[i]) continue;
vis[i] = true;
for(auto u : pre[i]){
adjSP[i].push_back(u);
//adjSP[u].push_back(i);
if(!vis[u])qp.push(u);
}
}
// remove add help vertices
queue<tiiii> q; map<pii,int> used;
int mi = dist2[vg];
// cur | pre
q.push({t,t, INF, INF});
while(q.size())
{
int v, u, d, ds;
tie(v,u,d,ds) = q.front();
q.pop();
//adj[v].push_back({u,0});
// distance to go from any node in path to the goal
int newd = min(d, distVG[v]);
// distance to go to any node in path from start
int newds = min(ds, dist2[v]);
mi = min(mi, newds + newd);
used[{v,u}]++;
for(auto w : adjSP[v]){
if(used[{w,v}] < 1 && w != v)q.push({w,v,newd,newds});
//if(!used.count({v,w}) && w != v)q.push({v,w,newd});
}
}
// do the same thing but other way around
used.clear();
q.push({t,t, INF, INF});
while(q.size())
{
int v, u, d, ds;
tie(v,u,d,ds) = q.front();
q.pop();
//adj[v].push_back({u,0});
// distance to go from any node in path to the goal
int newd = min(d, distVG[v]);
// distance to go to any node in path from start
int newds = min(ds, dist2[v]);
mi = min(mi, newds + newd);
used[{v,u}]++;
for(auto w : adjSP[v]){
if(used[{w,v}] < 1 && w != v)q.push({w,v,newd,newds});
//if(!used.count({v,w}) && w != v)q.push({v,w,newd});
}
}
return min(mi,dist2[vg]);
}
int32_t main(){
int n, m;
cin >> n >> m;
int s, t;
cin >> s >> t;
s--;t--;
int ug, vg;
cin >> ug >> vg;
ug--;vg--;
vector<vector<pii>> adj(n);
for(int i = 0; i < m; i++){
int a,b,c;
cin >> a >> b >> c;
a--;b--;
adj[a].push_back({b,c});
adj[b].push_back({a,c});
}
// Subcase 1
cout << min({result(n,m,s,t,ug,vg,adj),result(n,m,t,s,vg,ug,adj)}) << endl;
}
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